For the non-battle palette stuff, you'll need to edit the event code values that deal with it when they are recruited, here's a good thread about it, it's a popular question so I'm sure there's more if you search around here and on the wiki:
https://www.ff6hacking.com/forums/thread...alette+map
Besides that, there are some instances of them being placed on the map as an object, so you'll need to use the level editor in order to change the palettes there for those.
https://www.ff6hacking.com/forums/thread...alette+map
Besides that, there are some instances of them being placed on the map as an object, so you'll need to use the level editor in order to change the palettes there for those.
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