Changing NPC sprite in FF6LE has no effect
#1
So, obviously I have tried FF6LE for this, and it's not working.

I have removed Locke from my game, and I need to change the sprite during the "Choose scenario" scene, and I have changed the sprite/palette and position just to see if that did anything resembling progress, and no result. Still the little [sexist comment] Locke.

It has become pretty obvious that they are building this scene off a different map, or else loading it as part of another event. The event that executes after ultros does nothing resembling this and neither does the entrance event for that "map". Wondering if this is hard coded or something.. I figure someone has worked this problem out before, but couldn't find any mention of this in any one else's posts.

Sorry for such noob-ish posting, but I really have only the slightest idea what i'm doing and this goes beyond me. Thanks for looking.
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Changing NPC sprite in FF6LE has no effect - by justincreedon - 06-13-2015, 10:08 PM

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