Character portraits - expanding and general other things to do with them
#3
Yep, GBA style.

Like I said, every thing I remember reading was about trying to add it to the dialog, why not to the command that draws the window? Maybe check the dialog loaded for a character name <A1> or such if I remember correctly, and display portrait based on that.

Its not really something I personally MUST have, never really cared either way as far as game play goes, just curious as to why not?
The only true wisdom is knowing you know nothing.
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RE: Character portraits - expanding and general other things to do with them - by Catone - 04-07-2015, 04:07 PM

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