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Event Hacking question

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(07-16-2013, 02:41 PM)ribbits Wrote: hmm this seems to be causing me some confusion. If I understand you need to have it an event thats already defined, and it needs to point whatever I want to happen when he's talked to. For ease sake at the moment, I'd like to have it so its just him saying something incoherrent and Umaro-esque (caveman gibberish).

This is the line in the event dump that i am looking at, is it wrong?
CB/1B4E: D0 Set event bit $1E80($05C) [$1E8B, bit 4]

you said it was pointing to CB/E8B4 - what am I missing?

I have homework for you to do:

First, in FF3LE, change Umaro's event to 20946. Also, move him somewhere there is a fair amount of space to avoid collisions during your assignment, your character is going to be moving. Then run your game and talk to Umaro from below, see what happens.

Next go to the EventScriptTxt.txt and look up the address CC/0946. Read what it says until you get to "FE Return". The Return command is what ends an event. Meaning the game will keep running line after line of code until it hits FE. It's a short set of commands and you don't really need to worry about what it all means, just read the descriptions. Does it sound like an accurate description of what you saw?

Now comes the Math. Why did Event 20946 start running code at CC/0946? First drop the "/", it makes it a little easier to see as a complete number... CC0946. Now events begin at CA0000 and all of the events are offset by this number... Meaning if you wanted to run code starting at CA/0001, you would get Event 1. CA/0123 is Event 123. If you want code to start running at CB/5555 you would use Event 15555 (CB - CA = 1, then 5555). So then CC0946 - CA0000 = 20946. Make sense?

So then let's put this into practice: I want you to look up in EventScriptTxt.txt the commands starting at CB/6906. Read it and write out what you think will happen when you set Umaro to this event code. What line will the code stop running? and finally, using the method I showed you above, what Event # will run the code starting at CB/6909? Write all of these answers down, put the event number on Umaro in LE and run your game. What happened?

Once you are done with this we will talk about the dialogue command, editing text and FF3usME, and making your own event for Umaro.

Happy Hacking!
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Messages In This Thread
Event Hacking question - by ribbits - 06-26-2013, 11:36 AM
RE: Event Hacking question - by B-Run - 06-26-2013, 01:11 PM
RE: Event Hacking question - by Lockirby2 - 06-26-2013, 01:19 PM
RE: Event Hacking question - by ribbits - 06-26-2013, 03:00 PM
RE: Event Hacking question - by ribbits - 07-04-2013, 11:02 PM
RE: Event Hacking question - by Synchysi - 07-04-2013, 11:51 PM
RE: Event Hacking question - by ribbits - 07-05-2013, 12:06 AM
RE: Event Hacking question - by Synchysi - 07-05-2013, 02:37 AM
RE: Event Hacking question - by ribbits - 07-09-2013, 09:09 PM
RE: Event Hacking question - by Synchysi - 07-09-2013, 09:22 PM
RE: Event Hacking question - by ribbits - 07-09-2013, 11:18 PM
RE: Event Hacking question - by Lockirby2 - 07-10-2013, 08:24 AM
RE: Event Hacking question - by ribbits - 07-10-2013, 07:49 PM
RE: Event Hacking question - by madsiur - 07-10-2013, 07:55 PM
RE: Event Hacking question - by ribbits - 07-10-2013, 11:36 PM
RE: Event Hacking question - by Gi Nattak - 07-11-2013, 12:10 AM
RE: Event Hacking question - by ribbits - 07-11-2013, 12:23 AM
RE: Event Hacking question - by B-Run - 07-11-2013, 09:53 AM
RE: Event Hacking question - by ribbits - 07-11-2013, 12:42 PM
RE: Event Hacking question - by B-Run - 07-11-2013, 01:49 PM
RE: Event Hacking question - by ribbits - 07-11-2013, 05:17 PM
RE: Event Hacking question - by Lockirby2 - 07-11-2013, 07:27 PM
RE: Event Hacking question - by B-Run - 07-11-2013, 09:07 PM
RE: Event Hacking question - by ribbits - 07-11-2013, 09:17 PM
RE: Event Hacking question - by Synchysi - 07-12-2013, 12:42 AM
RE: Event Hacking question - by B-Run - 07-12-2013, 09:20 AM
RE: Event Hacking question - by ribbits - 07-12-2013, 10:54 AM
RE: Event Hacking question - by madsiur - 07-12-2013, 11:05 AM
RE: Event Hacking question - by Synchysi - 07-12-2013, 01:50 PM
RE: Event Hacking question - by ribbits - 07-12-2013, 02:19 PM
RE: Event Hacking question - by Synchysi - 07-12-2013, 03:03 PM
RE: Event Hacking question - by ribbits - 07-12-2013, 04:43 PM
RE: Event Hacking question - by madsiur - 07-14-2013, 01:00 PM
RE: Event Hacking question - by ribbits - 07-14-2013, 08:23 PM
RE: Event Hacking question - by madsiur - 07-14-2013, 09:06 PM
RE: Event Hacking question - by ribbits - 07-14-2013, 09:25 PM
RE: Event Hacking question - by ribbits - 07-15-2013, 11:36 PM
RE: Event Hacking question - by Synchysi - 07-15-2013, 11:52 PM
RE: Event Hacking question - by ribbits - 07-16-2013, 02:41 PM
RE: Event Hacking question - by Synchysi - 07-16-2013, 03:13 PM
RE: Event Hacking question - by B-Run - 07-16-2013, 03:34 PM
RE: Event Hacking question - by ribbits - 07-16-2013, 03:35 PM
RE: Event Hacking question - by madsiur - 07-16-2013, 05:23 PM
RE: Event Hacking question - by Synchysi - 07-16-2013, 06:27 PM
RE: Event Hacking question - by ribbits - 07-16-2013, 07:00 PM
RE: Event Hacking question - by ribbits - 07-16-2013, 10:43 PM
RE: Event Hacking question - by B-Run - 07-17-2013, 11:51 AM
RE: Event Hacking question - by ribbits - 07-17-2013, 11:57 AM
RE: Event Hacking question - by B-Run - 07-17-2013, 12:58 PM
RE: Event Hacking question - by ribbits - 07-17-2013, 01:37 PM
RE: Event Hacking question - by B-Run - 07-17-2013, 01:52 PM
RE: Event Hacking question - by ribbits - 07-17-2013, 04:14 PM
RE: Event Hacking question - by B-Run - 07-19-2013, 11:35 AM
RE: Event Hacking question - by ribbits - 07-19-2013, 03:34 PM
RE: Event Hacking question - by Gi Nattak - 07-19-2013, 03:36 PM
RE: Event Hacking question - by B-Run - 07-19-2013, 05:17 PM
RE: Event Hacking question - by ribbits - 07-19-2013, 05:54 PM
RE: Event Hacking question - by B-Run - 07-22-2013, 10:23 AM
RE: Event Hacking question - by ribbits - 07-22-2013, 10:39 AM

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