03-12-2013, 08:18 AM
What you want to do sounds possible, to some degree. But it will require a lot of tweeks around the ROM.
1) In theory you can add characters, but it's very tricky to add data without replacing. For instance adding a portrait and sprites without overwriting existing ones will require more space in the ROM that is already quite packed. I recommend replacing an FF6 character (Gogo for instance) with Rydia, this way you have allocated space for the graphics and data required.
The two empty slots you mentioned can be used and are available in the SRM file. Technically any playable character (guests included) can occupy any slot of the party selection screen, but the issue is more about limited space for graphics then the party selection screen itself.
If you insist on adding the character without replacing anything you should look into expanding the ROM (increasing ROM size) and how to reallocate (move around) data chunks that you need expanded.
2) Apparently the summon command is in the game code but not available during gameplay, take a look at this link: http://www.rpglegion.com/ff6/hack/summon.htm
It does not function as you want though but creating a summon command as you describe should be possible through ASM hacking. Creating specific learning mechanics might be quite difficult though.
I hope this gave you some answers, best of luck.
1) In theory you can add characters, but it's very tricky to add data without replacing. For instance adding a portrait and sprites without overwriting existing ones will require more space in the ROM that is already quite packed. I recommend replacing an FF6 character (Gogo for instance) with Rydia, this way you have allocated space for the graphics and data required.
The two empty slots you mentioned can be used and are available in the SRM file. Technically any playable character (guests included) can occupy any slot of the party selection screen, but the issue is more about limited space for graphics then the party selection screen itself.
If you insist on adding the character without replacing anything you should look into expanding the ROM (increasing ROM size) and how to reallocate (move around) data chunks that you need expanded.
2) Apparently the summon command is in the game code but not available during gameplay, take a look at this link: http://www.rpglegion.com/ff6/hack/summon.htm
It does not function as you want though but creating a summon command as you describe should be possible through ASM hacking. Creating specific learning mechanics might be quite difficult though.
I hope this gave you some answers, best of luck.