Final Fantasy VI: The Redemption "Translation"
#82
Well that depends on what script you want to use.

For the GBA scripts I sent you, you will have to wait until we can expand the battle dialogue, since there isn't enough room.

But if you want to just edit what is already there, and work within the limitations of the ROM, open up the ROM in FF4usME, and click on the Monster Editor button (3rd from the left), and the 2 scripts are in the last 2 tabs at the top (Small Quotes and Big Quotes).

Edit: Also, I forgot to mention that if you wait for the expansion, you wouldn't be able to use FF3usME to edit the battle dialogue anymore, which may influence your decision if you don't want to use hex. I could always to the hex for you if you wanted though.
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Messages In This Thread
RE: Final Fantasy VI: The Redemption "Translation" - by Maël - 10-18-2011, 07:14 PM
RE: Final Fantasy VI: The Redemption "Translation" - by Maël - 10-16-2011, 10:22 PM
RE: Final Fantasy VI: The Redemption "Translation" - by Maël - 10-19-2011, 12:07 AM
RE: Final Fantasy VI: The Redemption "Translation" - by Maël - 01-06-2012, 10:08 PM
RE: Final Fantasy VI: The Redemption "Translation" - by pjmcphee87 - 02-25-2012, 04:30 PM
RE: Final Fantasy VI: The Redemption "Translation" - by flamemasterelan - 06-05-2012, 12:00 AM

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