02-05-2023, 03:59 PM
Final Fantasy VI - A Soldier's Continengcy
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03-28-2023, 07:13 AM
Registered here because of this one! Started playing it last week, as a classic "coffee break" game on my phone, and --- I love it!
![]() ![]() Now, of course I register here to pester you guys with a newbie question: Is there a walkthrough/guide out there to make sure I'm not missing out on anything? Like, so far, I have registered the new (and in my mind, improved) character work, and I think dialogues have gone different quite a few times. But other than that, now being in Kohlingen and searching for Terra, the only fundamental difference to the old game I've been able to make out - and no disrespect intended there - is that Shadow wouldn't join the party in situations when he otherwise would have. Is this the way the story is supposed to go, or have I been having a severe case of "teh dumb"and perhaps simply missed or walked by the bigger changes? ![]()
03-29-2023, 02:11 AM
There is a link to a PDF guide on page 1.
Yeah Shadow isn't playable in this hack as General Leo Edition was used as a base.
We are born, live, die and then do the same thing over again.
03-29-2023, 11:18 AM
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10-15-2024, 02:56 PM
I just watched some Youtube videos of CasualTom82 playing A Soldier's Contingency (2.0 I believe he called it). I am looking forward to the release. The new character Sprites and new weapons (Purifier+Dark Eternal) looks amazing. I played the original FF6 A Soldier's Contingency and thoroughly enjoyed it overall. This new update reminds me of a mix of A Soldier's Contingency and Dark Sorcerer. I just hope that it eventually reintroduces Shadow as a playable character again. It would be nice to have 15 playable characters instead of 14. It would also be nice to have Sabin's Blitz be 1 button but that is just me be being lazy and not wanting to enter multiple buttons.
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