Assembly Programming
#6
(01-06-2012, 05:51 PM)the_randomizer Wrote: Seriously, the pace at which Ryu walks is unbearably slow, I mean, even using fast forward on an emulator....well enough about my ranting, I've been trying to find something out about the walking speed of BOF characters; has anyone been able to locate the offsets/address that determine how fast Ryu walks? Would it be possible to alter it in such a way so instead of walking he would be running (you know, to make the game less super slow-paced)? I've been wanting to change that for a long time.
Please take all the time you need to answer this.

I can't help you because I've never touched anything related to hacking BOF. But you could maybe ask this person because he's the only one I know that made research about BOF. Check his documents about the game if you want but you won't find your answer in them.

Aside of that I've never seen any BOF dissasemblies and the game is not on Data crystal. More hacking has been made on BOF 2 however but that doesn't help either...
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Messages In This Thread
Assembly Programming - by the_randomizer - 01-06-2012, 05:51 PM
RE: Breath of Fire 1 (SNES): Make Ryu Run - by madsiur - 01-08-2012, 08:51 PM
RE: Assembly Programming - by Angelo26 - 01-12-2012, 08:50 PM
RE: Assembly Programming - by the_randomizer - 01-12-2012, 09:33 PM
RE: Assembly Programming - by madsiur - 01-15-2012, 03:01 AM
RE: Assembly Programming - by JCE3000GT - 01-16-2012, 04:40 PM
RE: Assembly Programming - by madsiur - 01-16-2012, 05:32 PM
RE: Assembly Programming - by JCE3000GT - 01-16-2012, 08:17 PM
RE: Assembly Programming - by madsiur - 01-23-2012, 02:47 AM
RE: Assembly Programming - by madsiur - 02-04-2012, 02:38 PM
RE: Assembly Programming - by madsiur - 03-25-2012, 04:32 AM
RE: Assembly Programming - by SSJ Rick - 03-25-2012, 01:05 PM
RE: Assembly Programming - by madsiur - 04-20-2012, 01:56 AM
RE: Assembly Programming - by Marketa Lazarova - 08-16-2016, 11:17 AM
RE: Assembly Programming - by seibaby - 08-16-2016, 01:21 PM
RE: Assembly Programming - by PinkMawile - 09-24-2016, 03:55 PM

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