Final Fantasy VI SNES Woolsey Uncensored Edition
#41
You might be interested to know about a potential Step Mine MP overflow bug with my 255 hours patch. I've created patches to fix this, which can be applied directly over my 255 hours patch. Relevant link: http://slickproductions.org/forum/index....9#msg24849

Edit: Apparently the patch isn't quite done yet. It fixes the MP cost in the menu, but not in battle. I'll work on the battle portion tomorrow.
#42
(03-30-2016, 01:07 AM)Leviathan Mist Wrote: You might be interested to know about a potential Step Mine MP overflow bug with my 255 hours patch. I've created patches to fix this, which can be applied directly over my 255 hours patch. Relevant link: http://slickproductions.org/forum/index....9#msg24849

Edit: Apparently the patch isn't quite done yet. It fixes the MP cost in the menu, but not in battle. I'll work on the battle portion tomorrow.

Thanks. Let me know when its fixed and I'll add it into Woolsey Uncensored. It will be added to all versions that use the 255 hours patch, which is the bug fix versions.
Experience is the benchmark to maturity.

Final Fantasy VI - Ted Woolsey Uncensored Edition:
http://www.romhacking.net/hacks/1386

Final Fantasy IV - Namingway Edition:
http://www.romhacking.net/hacks/2337
#43
I'm closing this thread as the project is released and has another more suitable thread in "Completed Hacks" sub-forum.

Thread: https://www.ff6hacking.com/forums/showth...p?tid=3302


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