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[[File:TitleImage.png|frameless|center]]
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<!-- Un-comment this later
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Welcome to ff5wiki! This is a wiki dedicated to the documentation of the behavior and logic that Final Fantasy V has. It mainly focus on the SNES version, but it might have some information for other versions too. Its goal is to build up the knowledge in this wiki over time to make this useful for everybody who wants to understand the innards of the game and even be able to tweak them if wanted.
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While this wiki is targeted mostly towards FFV modding; documentation about utilities, general ROM Hacking, custom sprites, tutorials, etc. is also welcome.
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https://www.ff6hacking.com/wiki/doku.php
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-->
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== Documentation ==
 
== Documentation ==
  
 
=== ROM Map ===
 
=== ROM Map ===
 
* [[FFV ROM map|SNES ROM Map]] (wiki format)
 
* [[FFV ROM map|SNES ROM Map]] (wiki format)
* [https://drive.google.com/open?id=0B9eDezdHI7RWZkwxanIxLXdiZnM SNES ROM Map] (xls fromat)
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* [https://drive.google.com/open?id=0B9eDezdHI7RWZkwxanIxLXdiZnM SNES ROM Map] (xls format)
 
* [[FFVA ROM map|GBA ROM Map]]
 
* [[FFVA ROM map|GBA ROM Map]]
  
 
=== RAM Map ===
 
=== RAM Map ===
 +
* [[FFV RAM map|SNES RAM Map]] (wiki format)
 
* [http://erick.guillen.com.mx/Codes/SNES%20Final%20Fantasy%20V.txt SNES RAM Map] ''(samurai goroh)''
 
* [http://erick.guillen.com.mx/Codes/SNES%20Final%20Fantasy%20V.txt SNES RAM Map] ''(samurai goroh)''
 
* [http://tenchinohoukai.cavesofnarshe.com/final_fantasy_v_offset.txt SNES RAM Map] ''(InstructrTrepe)'' 2004
 
* [http://tenchinohoukai.cavesofnarshe.com/final_fantasy_v_offset.txt SNES RAM Map] ''(InstructrTrepe)'' 2004
  
=== Disassemly ===
+
=== Disassembly ===
* [https://www.ff6hacking.com/ff5wiki/Squall/Bank_C0_disassembly.txt Bank C0]
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* [[File:IconNew24.png]] [https://www.ff6hacking.com/ff5wiki/images/9/95/Ff5j_asm.txt ALL (J)] ''(everything8215)'' Excellent disassembly of pretty much ALL code, 2022
* [https://www.ff6hacking.com/ff5wiki/Squall/ff5codeC0.rtf Bank C0] ''(Leet Sketcher)'' New well commented work. 1/3 is done, 2018
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* [[File:IconNew24.png]] [https://www.ff6hacking.com/ff5wiki/images/0/00/Ff5j_asm_Squall.txt ALL (J)] ''(Squall_FF8)'' Extended commentary on everything8215 disassembly, 2022
 +
* [https://www.ff6hacking.com/ff5wiki/Squall/Bank_C0_disassembly.txt Bank C0] ''(Lenophis)''
 +
* [[File:IconNew24.png]] [https://www.ff6hacking.com/ff5wiki/images/b/b4/Ff5codeC0.txt Bank C0] ''(Leet Sketcher)'' New very well commented work. Almost 50% is done, 2022
 +
* [https://www.ff6hacking.com/ff5wiki/Squall/Speech_C0.txt Bank C0] ''(noisecross)'' Section of C0 responsible for speech, 2013
 +
* [https://www.ff6hacking.com/ff5wiki/Squall/FFV_Banc_C1_asm.txt Bank C1 (J)] ''(noisecross)'' Excellent disassembly with comments and blocks, v0.6, 2014
 
* [http://tenchinohoukai.cavesofnarshe.com/final_fantasy_v_function_offset.txt Bank C2 - map] ''(InstructrTrepe)'' 2004
 
* [http://tenchinohoukai.cavesofnarshe.com/final_fantasy_v_function_offset.txt Bank C2 - map] ''(InstructrTrepe)'' 2004
 
* [http://tenchinohoukai.cavesofnarshe.com/ff5_c2.txt Bank C2] ''(InstructrTrepe)'' 2004
 
* [http://tenchinohoukai.cavesofnarshe.com/ff5_c2.txt Bank C2] ''(InstructrTrepe)'' 2004
* [https://www.ff6hacking.com/ff5wiki/Squall/ff5_asm_c2.txt Bank C2 (J)] ''(Endo)'' Japanese comments for Japan version
+
* [https://www.ff6hacking.com/ff5wiki/Squall/ff5_asm_c2.txt Bank C2 (J)] ''(Shingo Endo)'' Japanese comments for Japan version
* [https://www.ff6hacking.com/ff5wiki/Squall/Bank_C3_disassembly.txt Bank C3]
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* [[File:IconNew24.png]] [https://github.com/Modoh/FF5Assembly/ Bank C2] ''(Modoh)'' Battle logic code fully labeled and ready for reassembly, 2024
* [https://www.ff6hacking.com/ff5wiki/Squall/Bank_C4_disassembly.txt Bank C4]
+
* [https://www.ff6hacking.com/ff5wiki/Squall/Bank_C3_disassembly.txt Bank C3] ''(Lenophis)''
* [https://www.ff6hacking.com/ff5wiki/Squall/Bank_E0_disassembly.txt Bank E0]
+
* [https://www.ff6hacking.com/ff5wiki/Squall/Bank_C4_disassembly.txt Bank C4] ''(Lenophis)''
 +
* [https://www.ff6hacking.com/ff5wiki/Squall/Bank_E0_disassembly.txt Bank E0] ''(Lenophis)''
  
 
=== SPC Engine ===
 
=== SPC Engine ===
 
* [[Bank C4 Overview|SPC ROM Map]] ''(m06)'', 2019
 
* [[Bank C4 Overview|SPC ROM Map]] ''(m06)'', 2019
 
* [https://www.ff6hacking.com/ff5wiki/Squall/SPC_disassembly.s SPC Disassembly] ''(m06)'', 2019
 
* [https://www.ff6hacking.com/ff5wiki/Squall/SPC_disassembly.s SPC Disassembly] ''(m06)'', 2019
 +
* [https://www.ff6hacking.com/wiki/doku.php?id=ff3:ff3us:music:brrsamples:ff5 Final Fantasy 5 BRR Samples] ''(madsiur)'', All about BRR samples, v1.0, 2018
 +
* [https://www.ff6hacking.com/ff5wiki/Squall/Square_SPC.txt Square's SPC Core] A document about different revisions of used SPC core
 +
* [https://www.ff6hacking.com/ff5wiki/Squall/spc700.txt Anomie's SPC700 Doc] ''(Anomie)'', 2009
  
 
=== Tutorials ===
 
=== Tutorials ===
 
* [[Monster_Graphics|Monster Graphics]] ''(Squall_FF8)'' A detail description of SNES monster graphics, v1.1, 2019
 
* [[Monster_Graphics|Monster Graphics]] ''(Squall_FF8)'' A detail description of SNES monster graphics, v1.1, 2019
 +
* [[File:IconNew24.png]] [[Money|Money]] ''(Squall_FF8)'' A detail description of internals of FF5 money (GIL), v1.1, 2016
 +
* [https://www.ff6hacking.com/ff5wiki/Squall/SNES_PPU_Tutorial.pdf SNES PPU Tutorial] ''(Squall_FF8)'', In depth explanation of SNES PPU primitives, v1.0, 2017
 +
* [[Spell_Customization|Spell Customization]] ''(Praetarius5018)'' (SNES), 2019
 +
* [https://www.youtube.com/watch?v=57ibhDU2SAI&list=PLHQ0utQyFw5KCcj1ljIhExH_lvGwfn6GV Super NES Features] ''(Retro Game Mechanics Explained)'', Video Tutorial - excellent well explained, 2016-2019
  
 
=== Sources ===
 
=== Sources ===
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* [https://github.com/everything8215/everything8215.github.io FF6Tools]
 
* [https://github.com/everything8215/everything8215.github.io FF6Tools]
 
* [https://github.com/mogue/SNES-SRM-Checksum-Fix SNES-SRM-Checksum-Fix]
 
* [https://github.com/mogue/SNES-SRM-Checksum-Fix SNES-SRM-Checksum-Fix]
 +
* [https://github.com/noisecross/noiSNESs_Brr_Finder noiSNESs_Brr_Finder] ''(noisecross)'' Rips BRR data form any file containg it
 +
* [[File:IconNew24.png]] [https://github.com/Birdulon/ff5reader FF5Reader] ''(Birdulon)'' Python visualizer of FF5 graphical elements, 2018
  
 
=== Wikis ===
 
=== Wikis ===
* [https://datacrystal.romhacking.net/wiki/Final_Fantasy_V DataCrystal]
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* [https://datacrystal.tcrf.net/wiki/Final_Fantasy_V DataCrystal]
 
* [https://www9.atwiki.jp/ffbin/ ffbin wiki (Japanese)] Excellent resource. Short info for other FF titles.
 
* [https://www9.atwiki.jp/ffbin/ ffbin wiki (Japanese)] Excellent resource. Short info for other FF titles.
 
* [http://s-endo.skr.jp/ Shingo Endo's site]
 
* [http://s-endo.skr.jp/ Shingo Endo's site]
 
* [https://tcrf.net/Final_Fantasy_V The Cutting Room Floor] All about what stayed hidden in the game
 
* [https://tcrf.net/Final_Fantasy_V The Cutting Room Floor] All about what stayed hidden in the game
 +
* [https://wiki.superfamicom.org/final-fantasy-5 SFC Development Wiki] Great wiki for SNES, it even has a section for FF5
 +
 +
=== Sprite Resources ===
 +
* [http://www.videogamesprites.net/FinalFantasy5/ Videogame Sprites] Focuses on sprites for characters, NPC & monsters
 +
* [https://www.spriters-resource.com/snes/ff5/ The Spriter's Resource (SNES)] All-around sprites, great site
 +
* [https://www.spriters-resource.com/game_boy_advance/finalfantasy5advance/ The Spriter's Resource (GBA)] Only includes some of the GBA exclusives
 +
* [https://www.spriters-resource.com/mobile/finalfantasyv/ The Spriter's Resource (Mobile)] Check under 'Characters: Final Fantasy V'
 +
* [http://vgmaps.com/Atlas/SuperNES/index.htm#FinalFantasyV The Video Game Atlas] Maps of the game
 +
* [http://www.rpglegion.com/sprites/ff5/index.htm RPG Legion] All monsters graphics
 +
* [https://finalfantasy.fandom.com/wiki/Category:Final_Fantasy_V_images Final Fantasy Wiki] So many ...
  
 
=== Other ===
 
=== Other ===
 
* [https://gamefaqs.gamespot.com/ps/562810-final-fantasy-v/faqs/30040 FFV Algorithms and Stats] ''(J. L. Tseng aka InstructrTrepe)'', v2.6, 2004
 
* [https://gamefaqs.gamespot.com/ps/562810-final-fantasy-v/faqs/30040 FFV Algorithms and Stats] ''(J. L. Tseng aka InstructrTrepe)'', v2.6, 2004
* [http://www.romhacking.net/download/documents/627/ FFV Save Format] ''(MottZilla)'', v1.2, 2012
+
* [https://web.archive.org/web/20170808224054/http://slickproductions.org/forum/index.php SlickProdution] ''archive in Wayback Machine''
 +
* [https://www.romhacking.net/documents/627/ FFV Save Format] ''(MottZilla)'', v1.2, 2012
 
* [[FFV Bugs and Glitches]]
 
* [[FFV Bugs and Glitches]]
 
* [[Glossary|Glossary, Vocabulary, Jargon, etc.]]
 
* [[Glossary|Glossary, Vocabulary, Jargon, etc.]]
 +
 +
 +
* [[Compression|FFV compression methods]] ''(noisecross)'', v1.0, 2015
 +
* [[Title_screen|Title screen]] ''(noisecross)'', v1.0, 2015
 +
* [[Menu_data|Menu drawing data]] ''(noisecross)'', v1.0, 2015
 +
* [[Treasures|Treasures]] ''(noisecross)'', v1.0, 2015
 +
* [[Locations|Locations]] ''(noisecross)'', v0.6, 2019
 +
* [https://www.ff6hacking.com/ff5wiki/Squall/Map_Descriptors_v1.1.xlsx Map Description] ''(noisecross)'', 2018
  
  
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* [https://www.ff6hacking.com/ff5wiki/Squall/Menu_Stuff.zip Menu Guide] ''(LightPhoenix)''
 
* [https://www.ff6hacking.com/ff5wiki/Squall/Menu_Stuff.zip Menu Guide] ''(LightPhoenix)''
 
* [https://www.ff6hacking.com/ff5wiki/Squall/Timers.txt Timers] ''(LightPhoenix)''
 
* [https://www.ff6hacking.com/ff5wiki/Squall/Timers.txt Timers] ''(LightPhoenix)''
 +
 +
 +
* [https://www.dropbox.com/sh/xku58gtxj4a78eu/AAAopaGWu7HS8KeTYN1rB1LQa?dl=0 x0_000 Notes] ''(x0_000)'' Extensive notes on GBA version
  
  
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* [http://ff5aki.blog115.fc2.com/ ff5aki's blog (Japanese)], creator of Final Fantasy V: Ancient Cave
 
* [http://ff5aki.blog115.fc2.com/ ff5aki's blog (Japanese)], creator of Final Fantasy V: Ancient Cave
 
* [http://s8fp98fd5k.blog105.fc2.com/ s8fp98fd5k's blog (Japanese)], creator of FF5r
 
* [http://s8fp98fd5k.blog105.fc2.com/ s8fp98fd5k's blog (Japanese)], creator of FF5r
 +
 +
 +
* [https://www.ff6hacking.com/ff5wiki/images/f/f1/README_-_English_-_BETA.txt ReadMe] Translated by Xardas ''(Inu)''
 +
* [https://www.ff6hacking.com/ff5wiki/images/5/53/Ff5_core_ENGLISH_0.5.txt Ff5_core] Translated by Xardas ''(Inu)''
 +
* [https://www.ff6hacking.com/ff5wiki/images/6/66/Ff5_core_config_EN.txt Ff5_core_config] Translated by Xardas ''(Inu)''
 +
 +
 +
* [http://6502.org/tutorials/65c816opcodes.html 65C816 Opcodes] ''(Bruce Clark)'' Excellent reference for 65C816
 +
* [https://raw.githubusercontent.com/Oleg-Imanilov/cheat-sheet-6502/master/cheat-sheet-65C02.png 65C02 Sheet] ''(Oleg Imanilov)'' Excellent sheet-reference for 65C026
 +
* [https://www.asm80.com/ ASM80] ''(Martin Malý)'' Amazing Web based IDE for cross assembly - 8080, 8085, Z80 and 6502 families, includes 65C816
  
 
== Utility ==
 
== Utility ==
* [https://everything8215.github.io/ff6tools/ff6tools.html FF6Tools] ''(Everything)'' Exellent new multi FF editor, web based for Mac OS, 2019
+
* [https://everything8215.github.io/ff6tools/ff6tools.html FF6Tools] ''(Everything)'' Excellent new multi FF editor, web based for Mac OS, 2019
 
* [http://erick.guillen.com.mx/FFV_Editor.htm Final Fantasy V Editor] ''(samurai goroh)'' A multi-purpose ROM editor, v1.2.2, 2010
 
* [http://erick.guillen.com.mx/FFV_Editor.htm Final Fantasy V Editor] ''(samurai goroh)'' A multi-purpose ROM editor, v1.2.2, 2010
 
* [https://www.zophar.net/download_file/3505 Final Fantasy 5 Multi Editor] ''(JCE3000GT)'' This lets you edit many of the things, 2003
 
* [https://www.zophar.net/download_file/3505 Final Fantasy 5 Multi Editor] ''(JCE3000GT)'' This lets you edit many of the things, 2003
* [http://www.romhacking.net/download/utilities/898/ Final Fantasy V Editor] ''(Greiga Master)'' GBA editor for mosters, battles, items, jobs, v1.0, 2013
+
* [http://www.romhacking.net/download/utilities/898/ Final Fantasy V Editor] ''(Greiga Master)'' GBA editor for monsters, battles, items, jobs, v1.0, 2013
 
* [http://www.romhacking.net/download/utilities/907/ Final Fantasy V Advance Editor] ''(Benjamin Popp)'' Editing of job, stats experience, v1.0, 2009
 
* [http://www.romhacking.net/download/utilities/907/ Final Fantasy V Advance Editor] ''(Benjamin Popp)'' Editing of job, stats experience, v1.0, 2009
  
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* [https://www.ff6hacking.com/ff5wiki/Squall/FF5e_Map_Editor_v0.87.exe Map Editor] ''(noisecross)'', Excellent map editor with lot of info, v0.87, 2016
 
* [https://www.ff6hacking.com/ff5wiki/Squall/FF5e_Map_Editor_v0.87.exe Map Editor] ''(noisecross)'', Excellent map editor with lot of info, v0.87, 2016
 
* [https://www.ff6hacking.com/ff5wiki/Squall/FF5e_Text_Editor_v1.6.zip Text Editor] ''(noisecross)'', Text editor with many functions and patches, v1.06, 2015
 
* [https://www.ff6hacking.com/ff5wiki/Squall/FF5e_Text_Editor_v1.6.zip Text Editor] ''(noisecross)'', Text editor with many functions and patches, v1.06, 2015
 +
* [https://www.ff6hacking.com/ff5wiki/Squall/noiSNESs_Sound_Editor.exe SNES Sound Editor] ''(noisecross)'', Sound Editor, v0.9, 2019
 +
* [https://www.ff6hacking.com/ff5wiki/images/7/74/FF5_editor_insertor.zip  Text Editor (Spanish)] ''Butz Klauser'', Text editor in Spanish from Dark Devils Translations, v1? 2008
 
* [http://chenixga.atspace.cc/ff/Final_Fantasy_V_Save_State_Editor.html  Final Fantasy V (PC) Save Editor] ''chenixga'', A save editor for the PC version of the game, which was released on Steam. v1, 2016?
 
* [http://chenixga.atspace.cc/ff/Final_Fantasy_V_Save_State_Editor.html  Final Fantasy V (PC) Save Editor] ''chenixga'', A save editor for the PC version of the game, which was released on Steam. v1, 2016?
* [http://www.romhacking.net/utilities/1230/ FFV Viewer] (''Squall_FF8'') Viewer for both SNES and GBA versions, v7.1 2016
+
* [http://www.romhacking.net/utilities/1230/ FFV Viewer] (''Squall_FF8'') Viewer for both SNES and GBA versions, v7.1, 2016
 
* [http://www.ric.hi-ho.ne.jp/cheap_restaurant/GAME/FF5/damage.html Damage Calculator (Japanese)] ''cheap'', v1?
 
* [http://www.ric.hi-ho.ne.jp/cheap_restaurant/GAME/FF5/damage.html Damage Calculator (Japanese)] ''cheap'', v1?
  
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* [https://github.com/mogue/SNES-SRM-Checksum-Fix/blob/master/FF5_SRM_checksum_fix.py SNES-SRM-Checksum-Fix] ''(m06)'', Python script to fix malicious SNES SRM save files, 2018
 
* [https://github.com/mogue/SNES-SRM-Checksum-Fix/blob/master/FF5_SRM_checksum_fix.py SNES-SRM-Checksum-Fix] ''(m06)'', Python script to fix malicious SNES SRM save files, 2018
 
* [https://www.romhacking.net/utilities/274/ vSNES] ''(creaothceann aka illegal eagle)'' Save-state editor. Excellent for hacking, v2.91, 2006
 
* [https://www.romhacking.net/utilities/274/ vSNES] ''(creaothceann aka illegal eagle)'' Save-state editor. Excellent for hacking, v2.91, 2006
 +
* [http://littlesvr.ca/apng/assembler/assembler.php Animated PNG Assembler] Small but handy tool to make Animated PNG, v2.9
  
 
== Patches ==
 
== Patches ==
 
* [http://www.romhacking.net/download/translations/353/ English Translation] ''(RPGe)'', v1.1, 1998
 
* [http://www.romhacking.net/download/translations/353/ English Translation] ''(RPGe)'', v1.1, 1998
* [http://ngplus.net/index.php?/files/file/50-final-fantasy-v-void-divergence/ Void Divergence] ''(Praetarius5018)'', Chrono Cross meets Bravely Default in this re-imagination of Final Fantasy 5, v0.782, 2018
+
* [http://ngplus.net/index.php?/files/file/50-final-fantasy-v-void-divergence/ Void Divergence] ''(Praetarius5018)'', Chrono Cross meets Bravely Default in this re-imagination of Final Fantasy 5, v1.500, 2019-10-26
* [https://www.bigbridge.studio/ Project Demi] ''(Caerulius)'', A Final Fantasy 5 Quality of Life romhack that breathes new life into a classic game. [https://github.com/caerulius/FFVCareerDay/releases GitHub page], v1.1, 2019
+
<!-- * [https://www.bigbridge.studio/ Project Demi] ''(Caerulius)'', A Final Fantasy 5 Quality of Life romhack that breathes new life into a classic game. [https://github.com/caerulius/FFVCareerDay/releases GitHub page], v1.1, 2019 -->
 +
 
 +
 
  
 
'''InstructrTrepe'''
 
'''InstructrTrepe'''
 
* Knife fix
 
* Knife fix
* Power Drink fix
+
* [https://www.ff6hacking.com/ff5wiki/images/a/ac/Power_Drink.7z Power Drink fix] ''(InstructrTrepe)'', Power Drink will increase Attack Power as intended.
* Observe fix
+
* [https://www.ff6hacking.com/ff5wiki/images/1/15/Observe_command.7z Observe fix] ''(InstructrTrepe)'', The Observe command will now display the Enemy's weakness.
 
* [https://www.ff6hacking.com/ff5wiki/Squall/Patches/KissBless.rar Kiss of Blessing fix] ''(InstructrTrepe)'', Kiss of Blessing will no longer ignore Berserk immunity.
 
* [https://www.ff6hacking.com/ff5wiki/Squall/Patches/KissBless.rar Kiss of Blessing fix] ''(InstructrTrepe)'', Kiss of Blessing will no longer ignore Berserk immunity.
* Fractional M
+
* [https://www.ff6hacking.com/ff5wiki/images/e/ec/Final_Fantasy_V_%28J%29_H_-_Fractional_M_%2B_Delta_3.7z Fractional M] ''(InstructrTrepe)'', The Multiplier can now be a rational number.
  
 
'''Grond'''
 
'''Grond'''
* Blue Mage sprite fix
+
* [https://www.ff6hacking.com/ff5wiki/images/0/0c/Bartz%27s_Blue_Mage_attack_animation.7z Blue Mage sprite fix] ''(Grond)'', Bartz' Sprite for Blue Mage unarmed attack is fixed.
* Galuf's Mimic sprite set
+
* [https://www.ff6hacking.com/ff5wiki/images/a/ad/Galuf%27s_Mimic_sprite.7z Galuf's Mimic sprite set] ''(Grond)'', Gives Galuf Sprites for Mime Job.
  
 
'''Jorgur'''
 
'''Jorgur'''
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* Final Fantasy V: Ancient Cave
 
* Final Fantasy V: Ancient Cave
  
 +
'''magicpants29'''
 +
* [https://www.ff6hacking.com/ff5wiki/images/6/6f/FFVA_Portrait_Hack.zip Portrait Hack (GBA)]
 +
 +
'''BerikXardas'''
 +
* [https://www.ff6hacking.com/ff5wiki/images/4/4b/Landing_fix.7z Landing fix] ''(BerikXardas)'', You cannot lose your Chocobos / Vehicles on World 3 anymore by landing on a wrong spot. The properties of some tiles have been changed, but some new ones were created for Elder Forest - so this might be incompatible to mods which also changed properties of tiles!
 +
 +
'''1337 Sk3tch3r'''
 +
* [https://www.ff6hacking.com/ff5wiki/images/b/b5/GalufGaffe.7z Two Galufs] ''(1337 Sk3tch3r)'', Galuf cannot be the "Leader" in the scene after the collapse of Barrier Tower anymore.
 +
 +
----
 +
Admins:
 +
* [[User:Squall_FF8|Squall_FF8]]
 +
* [[User:Samurai_goroh|samurai goroh]]
 +
 +
<!-- Lets keep this section for our reference only
 
== Getting started ==
 
== Getting started ==
 
Consult the [https://www.mediawiki.org/wiki/Special:MyLanguage/Help:Contents User's Guide] for information on using the wiki software.
 
Consult the [https://www.mediawiki.org/wiki/Special:MyLanguage/Help:Contents User's Guide] for information on using the wiki software.
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* [https://www.mediawiki.org/wiki/Special:MyLanguage/Localisation#Translation_resources Localise MediaWiki for your language]
 
* [https://www.mediawiki.org/wiki/Special:MyLanguage/Localisation#Translation_resources Localise MediaWiki for your language]
 
* [https://www.mediawiki.org/wiki/Special:MyLanguage/Manual:Combating_spam Learn how to combat spam on your wiki]
 
* [https://www.mediawiki.org/wiki/Special:MyLanguage/Manual:Combating_spam Learn how to combat spam on your wiki]
 +
-->

Revision as of 15:53, 24 January 2024

TitleImage.png



Documentation

ROM Map

RAM Map

Disassembly

  • IconNew24.png ALL (J) (everything8215) Excellent disassembly of pretty much ALL code, 2022
  • IconNew24.png ALL (J) (Squall_FF8) Extended commentary on everything8215 disassembly, 2022
  • Bank C0 (Lenophis)
  • IconNew24.png Bank C0 (Leet Sketcher) New very well commented work. Almost 50% is done, 2022
  • Bank C0 (noisecross) Section of C0 responsible for speech, 2013
  • Bank C1 (J) (noisecross) Excellent disassembly with comments and blocks, v0.6, 2014
  • Bank C2 - map (InstructrTrepe) 2004
  • Bank C2 (InstructrTrepe) 2004
  • Bank C2 (J) (Shingo Endo) Japanese comments for Japan version
  • IconNew24.png Bank C2 (Modoh) Battle logic code fully labeled and ready for reassembly, 2024
  • Bank C3 (Lenophis)
  • Bank C4 (Lenophis)
  • Bank E0 (Lenophis)

SPC Engine

Tutorials

  • Monster Graphics (Squall_FF8) A detail description of SNES monster graphics, v1.1, 2019
  • IconNew24.png Money (Squall_FF8) A detail description of internals of FF5 money (GIL), v1.1, 2016
  • SNES PPU Tutorial (Squall_FF8), In depth explanation of SNES PPU primitives, v1.0, 2017
  • Spell Customization (Praetarius5018) (SNES), 2019
  • Super NES Features (Retro Game Mechanics Explained), Video Tutorial - excellent well explained, 2016-2019

Sources

Wikis

Sprite Resources

Other







  • 65C816 Opcodes (Bruce Clark) Excellent reference for 65C816
  • 65C02 Sheet (Oleg Imanilov) Excellent sheet-reference for 65C026
  • ASM80 (Martin Malý) Amazing Web based IDE for cross assembly - 8080, 8085, Z80 and 6502 families, includes 65C816

Utility



  • SNES-SRM-Checksum-Fix (m06), Python script to fix malicious SNES SRM save files, 2018
  • vSNES (creaothceann aka illegal eagle) Save-state editor. Excellent for hacking, v2.91, 2006
  • Animated PNG Assembler Small but handy tool to make Animated PNG, v2.9

Patches


InstructrTrepe

  • Knife fix
  • Power Drink fix (InstructrTrepe), Power Drink will increase Attack Power as intended.
  • Observe fix (InstructrTrepe), The Observe command will now display the Enemy's weakness.
  • Kiss of Blessing fix (InstructrTrepe), Kiss of Blessing will no longer ignore Berserk immunity.
  • Fractional M (InstructrTrepe), The Multiplier can now be a rational number.

Grond

Jorgur

  • Knife fix
  • Un-Berserker
  • Original Icons

JCE3000GT

  • Final Fantasy 5 Xpert
  • Final Fantasy 5 EasyType

Tzepish

  • Final Fantasy 5 Spoof

Spooniest

  • Final Fantasy V - Legend of the Crystals

STARWIN

  • Final Fantasy V coop controller sharing hack

HatZen08

  • Three Slots
  • Final Fantasy 5 - Strategic Battle

Sky Render

  • Ancient Cave English Translation

s8fp98fd5k

  • FF5r

ff5aki

  • Final Fantasy V: Ancient Cave

magicpants29

BerikXardas

  • Landing fix (BerikXardas), You cannot lose your Chocobos / Vehicles on World 3 anymore by landing on a wrong spot. The properties of some tiles have been changed, but some new ones were created for Elder Forest - so this might be incompatible to mods which also changed properties of tiles!

1337 Sk3tch3r

  • Two Galufs (1337 Sk3tch3r), Galuf cannot be the "Leader" in the scene after the collapse of Barrier Tower anymore.

Admins: