This is an old revision of the document!
Map Proprieties
Offset
Description | Value |
---|---|
Base offset (SNES) | $ED8F00 |
Blocks | $019F |
Block size | $21 |
Total size | $357F |
The map number corresponds to the block index.
Data
Offset | Mask | Description |
---|---|---|
$ED8F00 | $FF | location name |
$ED8F01 | $FF | layers animation |
$ED8F02 | $FF | default battle background |
$ED8F03 | $FF | ? |
$ED8F04 | $FF | tile proprieties |
$ED8F05 | $7F | battle proprieties |
$80 | enable random battles | |
$ED8F06 | $FF | ? |
$ED8F07 | $FF | tile graphic set |
$ED8F08 | $FF | tile graphic set |
$ED8F09 | $FF | tile graphic set |
$ED8F0A | $FF | tile graphic set |
$ED8F0B | $FF | tile formations |
$ED8F0C | $FF | tile formations |
$ED8F0D | $FF | map data |
$ED8F0E | $FF | map data |
$ED8F0F | $FF | map data |
$ED8F10 | $FF | map data |
$ED8F11 | $FF | ? |
$ED8F12 | $FF | background 0 shift, left |
$ED8F13 | $FF | background 0 shift, up |
$ED8F14 | $FF | background 2 shift, left |
$ED8F15 | $FF | background 2 shift, up |
$ED8F16 | $FF | ? |
$ED8F17 | $FF | ?layer 12 dimensions |
$ED8F18 | $FF | ? |
$ED8F19 | $FF | palette |
$ED8F1A | $FF | palette |
$ED8F1B | $FF | palette |
$ED8F1C | $FF | music |
$ED8F1D | $FF | ? |
$ED8F1E | $FF | map width |
$ED8F1F | $FF | map height |
$ED8F20 | $FF | layer proprieties |