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Sound Effects
Overview
Sound effects are played with event command: F4 XX
List of Sound Effects
Index | Sound Effect | Listen |
---|---|---|
$00 | Lore casting sound | |
$01 | Casting black magic spell | |
$02 | Casting white magic spell | |
$03 | Esper summoning | |
$04 | Running Footsteps / Escaping | |
$05 | Ultima | |
$06 | Earth Breaking | |
$07 | Haste | |
$08 | Palidor | |
$09 | Scan's “target” sound | |
$0A | Rasp's first sound effect | |
$0B | Rasp's second sound effect | |
$0C | Shiva | |
$0D | Miss | |
$0E | Ramuh | |
$0F | Siren | |
$10 | Bum Rush | |
$11 | Alexandr (part 1) | |
$12 | Alexandr (part 2) Also used when prts of Floating Continent drop | |
$13 | Second half of Flare | |
$14 | Phoenix (In battle) | |
$15 | Thundaga | |
$16 | Fire 1 | |
$17 | Ice | |
$18 | First part of Cold Dust | |
$19 | Fire 3 | |
$1A | Meteor | |
$1B | Item from a pot | |
$1C | Air Anchor being fired | |
$1D | Imp (part 2) | |
$1E | Phoenix Down | |
$1F | Demi (short) | |
$20 | Poison | |
$21 | Constant punching / Pummel | |
$22 | Bio | |
$23 | Starlet | |
$24 | X-Zone | |
$25 | Terrato | |
$26 | Ifrit | |
$27 | Sraphim (part 1) | |
$28 | Rising Sun throw | |
$29 | Cure (part 2) | |
$2A | Healing spell (part 1) | |
$2B | W-Wind | |
$2C | Door Open | |
$2D | Monster Death | |
$2E | Sword Stab | |
$2F | Life 2 | |
$30 | Ringing Alarm | |
$31 | Flare (part 1) | |
$32 | Soul Out (Part 2) | |
$33 | Punch | |
$34 | Blizzard (part 2) | |
$35 | Dispel (Break spell) | |
$36 | Ice 2 (part 1) | |
$37 | Ice 2 crystalization (part 2) | |
$38 | Slow | |
$39 | Muddle / Confuse | |
$3A | H-Bomb (part 1) | |
$3B | Carbuncle | |
$3C | Shoat | |
$3D | Bolt 2 | |
$3E | Pearl | |
$3F | Merton | |
$40 | SwdTech Activation | |
$41 | Calmness (the Instant Death attack Sleep uses when it dies) | |
$42 | Fire 2 | |
$43 | Bolt 1 | |
$44 | Runic | |
$45 | Shell | |
$46 | Esper disappears | |
$47 | Quick (Part 1) | |
$48 | Safe | |
$49 | Wrench throw (Repo Men, Unseelies, etc.) | |
$4A | Chainsaw | |
$4B | Chainsaw | |
$4C | Life | |
$4D | Ice 3 | |
$4E | Death (spell) | |
$4F | Lagomorph | |
$50 | Shock | |
$51 | X-Fer | |
$52 | SwdTech Stunner | |
$53 | Break (Part 1) | |
$54 | The ending of Cleave | |
$55 | Kitty (Desert Dance move that hastes the party) | |
$56 | Boomerang | |
$57 | Mantra | |
$58 | Sleep | |
$59 | Tapir (part 1) | |
$5A | Runic activation | |
$5B | Steal | |
$5C | Green Cherry | |
$5D | Fenrir | |
$5E | El Niño | |
$5F | CleanSweep | |
$60 | A blunt impact (Used when the Merchant in South Figaro hits the wall, or a few times when Sabin fights Duncan) | |
$61 | Sketch | |
$62 | Fire/Ice/Bolt Beam (Part 1) | |
$63 | Bio Blaster | |
$64 | Fire Dance | |
$65 | Retort | |
$66 | Bio Blaster | |
$67 | Discord | |
$68 | Lifeshaver | |
$69 | Plasma | |
$6A | Jump sound | |
$6B | L? Pearl (part 1) | |
$6C | TekBarrier | |
$6D | Shiller | |
$6E | Acid Rain | |
$6F | Slash | |
$70 | Slimer | |
$71 | Delta Hit | |
$72 | Merton (partial) | |
$73 | Sandstorm | |
$74 | Goner | |
$75 | Land Slide | |
$76 | Rage (Forest Dance attack)/Inviz Edge (much louder though) | |
$77 | Haste/Hastega (partial) | |
$78 | Magitek Armor moving | |
$79 | Aqua Rake | |
$7A | Elf Fire | |
$7B | Flash Rain | |
$7C | AuraBolt | |
$7D | Cure 2 | |
$7E | Snare | |
$7F | Odin | |
$80 | Bahamut | |
$81 | Bismarck | |
$82 | Drill | |
$83 | Chocobop | |
$84 | Quasar | |
$85 | L4 Flare (Part 2) | |
$86 | Crusader | |
$87 | Rippler | |
$88 | Diffuser | |
$89 | Burning House falling apart | |
$8A | AutoCrossbow(on hit) | |
$8B | Claw Slash | |
$8C | Generic rod hit | |
$8D | Cards | |
$8E | Cards | |
$8F | Confuser | |
$90 | Magitek Missile | |
$91 | Needle attacks, like Blow Fish | |
$92 | Phantom Train Whistle | |
$93 | Stone (Part 1) | |
$94 | Generic Dagger hit/Shuriken hit | |
$95 | Net | |
$96 | Switch hitting noise | |
$97 | Dog Barking | |
$98 | Noise made when bridges change in Cave to the Sealed Gate/Chest moving in Cyan's dream | |
$99 | Same as 98, but further away | |
$9A | Ground breaking | |
$9B | Shock Wave (Part 1) | |
$9C | Atomic Ray (Part 1) | |
$9D | Step Mine (Part 1) | |
$9E | Regen/Antidote/etc. | |
$9F | Flash | |
$A0 | Shield Block | |
$A1 | Imp Song | |
$A2 | Gravity Bomb | |
$A3 | Blaster | |
$A4 | Generic Sword Slash | |
$A5 | Earthquake | |
$A6 | Open treasure chest / Switch | |
$A7 | ? | |
$A8 | Generic spear hit | |
$A9 | Umaro's body slam | |
$AA | ? | |
$AB | ? | |
$AC | ? | |
$AD | ? | |
$AE | ? | |
$AF | ? | |
$B0 | Force Field | |
$B1 | Part of Blizzard (enemy attack) | |
$B2 | Mind Blast | |
$B3 | Tritoch zapping Terra (1st battle cutscene) | |
$B4 | Southern Cross | |
$B5 | Landing on the floor (after someone jumps) | |
$B6 | Will of the wisp sound | |
$B7 | Flare Star | |
$B8 | Whistle | |
$B9 | Terra leaving after she first transforms | |
$BA | Falling Down | |
$BB | Stepping on large floor switches (Ebot's Rock, Kefka's Tower, Phoenix Cave) | |
$BC | Revenge | |
$BD | Maduin | |
$BE | Enemy being cut in half | |
$BF | Buy/Sell sound used in shops | |
$C0 | Pidgeon tweet | |
$C1 | Start battle (mosaic) | |
$C2 | Parry/Blocking spell | |
$C3 | When you first meet Esper Terra in Zozo she runs around and makes this noise a few times | |
$C4 | Espers transforming themselves into Magicite | |
$C5 | Curing somebody in the menu | |
$C6 | Blitz noise | |
$C7 | Fell hard on the floor | |
$C8 | Funny little whistle sound | |
$C9 | Reverse Polarity | |
$CA | Stray Cat jumping | |
$CB | Curaga (Part 2) | |
$CC | Noise plays when you “catch” the glimmering light at the security checkpoint | |
$CD | Kefka's Laugh | |
$CE | Splash | |
$CF | Golem | |
$D0 | Applause and a whistle by the Opera house audience | |
$D1 | Save point ding | |
$D2 | Wave Cannon | |
$D3 | Tek Laser (Part 1) | |
$D4 | Blue guy rises out of ground moves | |
$D5 | Big Guard | |
$D6 | Blizzard Fist | |
$D7 | Bubble Attacks (Like Intangir's Sleep. Plays multiple times during these moves) | |
$D8 | Noiseblaster | |
$D9 | “Wark!” “Kweh!” Chocobo chirp | |
$DA | Flail/Morningstar (the weapons) | |
$DB | A blunt impact (like when Celes runs into the door of the opera's dressing room, or Sabin pounds the table during Gau's cutscene in Jidoor) | |
$DC | Dance (Part 1) | |
$DD | Plays when you fail the opera house. | |
$DE | Mine cart screeching along tracks (after Number 128) | |
$DF | Elevator sound | |
$E0 | ? | |
$E1 | Auction house buzzing over the 1 000 000 gil bid | |
$E2 | Same as Raise sound effect (4B), but only plays half the length | |
$E3 | Thunder at the Sealed Gate | |
$E4 | Landing after jump attack | |
$E5 | Revivify | |
$E6 | Knocking on door | |
$E7 | Nothing | |
$E8 | Huge Footstep (Phunbaba's) | |
$E9 | Recovery Spring | |
$EA | Draining water (In Serpent Trench and Phoenix Cave) | |
$EB | Rain | |
$EC | Heartbeat | |
$ED | Train Starting | |
$EE | Cure in menu | |
$EF | Boss sound | |
$F0 | Distant Boom | |
$F1 | Zap Charge | |
$F2 | Boss Death | |
$F3 | Dice Thrown | |
$F4 | Engulf | |
$F5 | Fighting | |
$F6 | Big Earthquake | |
$F7 | Close big near | |
$F8 | Demi | |
$F9 | Mog “Kupo!” / Dance (part 2) | |
$FA | Dice 2 | |
$FB | Screams before cutscene with Kefka | |
$FC | Control | |
$FD | Nothing | |
$FE | Nothing | |
$FF | Nothing |