FFIV, FFV and FFVI Advance Font Header
All font tables begin with an twelve byte header:
Byte | Description |
00 | Unknown, always $00 |
01 | Unknown, always $00 |
02 | Unknown, always $00 |
03 | Unknown, always $00 |
04 | $46 (F) |
05 | $4F (O) |
06 | $4E (N) |
07 | $54 (T) |
08 | The height of every character in the font, in pixels. |
09 | Bit depth (always $02) |
0A-0B | Number of characters in font. |