Battle Command Format
Offsets
Description | Value |
---|---|
Base offset (SNES) | $CFFE00 |
Block size | $02 |
Number of blocks | $0020 |
Total size | $0040 |
Data Format
Byte | Description | |
---|---|---|
$00 | Preference byte | |
0x01 | ?? | |
0x02 | Can be mimicked | |
0x04 | Can use while imped | |
0x08 | ?? | |
$01 | Targeting | |
0x01 | Affects single ally or enemy | |
0x02 | Affects enemies or allies only | |
0x04 | Affects all allies and enemies | |
0x08 | Affects all allies or all enemies | |
0x10 | Auto-accept default selection | |
0x20 | Multiple selection possible | |
0x40 | Enemy selected by default | |
0x80 | Random selection among all enemies and allies | |
0xFF | Open a submenu |
Data Map
Offset | Pref | Target | Command |
---|---|---|---|
$CFFE00 | 0F | 41 | Fight |
$CFFE02 | 07 | FF | Item |
$CFFE04 | 07 | FF | Magic |
$CFFE06 | 00 | 02 | Morph |
$CFFE08 | 04 | 02 | Revert |
$CFFE0A | 0B | 43 | Steal |
$CFFE0C | 0B | 43 | Capture |
$CFFE0E | 03 | FF | SwdTech |
$CFFE10 | 03 | FF | Throw |
$CFFE12 | 03 | FF | Tools |
$CFFE14 | 03 | FF | Blitz |
$CFFE16 | 03 | 02 | Runic |
$CFFE18 | 03 | FF | Lore |
$CFFE1A | 03 | 43 | Sketch |
$CFFE1C | 01 | 43 | Control |
$CFFE1E | 03 | FF | Slot |
$CFFE20 | 0B | FF | Rage |
$CFFE22 | 00 | 02 | Leap |
$CFFE24 | 05 | 02 | Mimic |
$CFFE26 | 03 | FF | Dance |
$CFFE28 | 04 | FF | Row |
$CFFE2A | 04 | FF | Def. |
$CFFE2C | 05 | 43 | Jump |
$CFFE2E | 07 | FF | X Magic |
$CFFE30 | 03 | 6A | GP Rain |
$CFFE32 | 03 | FF | Summon |
$CFFE34 | 06 | 2E | Health |
$CFFE36 | 06 | 6E | Shock |
$CFFE38 | 01 | 43 | Possess |
$CFFE3A | 0A | FF | MagiTek |
$CFFE3C | 00 | FF | (unused) |
$CFFE3E | 00 | FF | (unused) |