This shows you the differences between two versions of the page.
Both sides previous revision
Previous revision
Next revision
|
Previous revision
|
ff3:ff3us:doc:asm:rom_map [2022/05/09 06:44] c-dude There's a second Chocobo palette that is an exact copy of the first, separate for the World of Ruin. I had a devil of a time figuring out out to change the palette until I noticed this. The chocobo palette follows the airship for both worlds. Added a l |
ff3:ff3us:doc:asm:rom_map [2022/07/11 19:04] (current) geiger Menu Party Init: D4CA00 |
| ''D30000'' | ''D4C997'' | Battle Animation Graphics (3bpp) | | | ''D30000'' | ''D4C997'' | Battle Animation Graphics (3bpp) | |
| ''D4C998'' | ''D4C9FF'' | [[ff3:ff3us:doc:asm:rom_map:unused_space |Unused Space]] (104 bytes) | | | ''D4C998'' | ''D4C9FF'' | [[ff3:ff3us:doc:asm:rom_map:unused_space |Unused Space]] (104 bytes) | |
| ''D4CA00'' | ''D4CFFF'' | Additional Menu Program Code | | | ''D4CA00'' | ''D4CA1C'' | Menu Party Initialization | |
| | ''D4CA1D'' | ''D4CFFF'' | Additional Menu Program Code | |
| ''D4D000'' | ''D4DF3B'' | [[ff3:ff3us:doc:asm:fmt:attack_graphics_data | Attack Graphics Data]] (650 items, 6 bytes each) | | | ''D4D000'' | ''D4DF3B'' | [[ff3:ff3us:doc:asm:fmt:attack_graphics_data | Attack Graphics Data]] (650 items, 6 bytes each) | |
| ''D4DF3C'' | ''D4FFFF'' | Pointers to [[ff3:ff3us:doc:asm:fmt:frame_data | Battle Animation Frame Data]] (+$D10000) | | | ''D4DF3C'' | ''D4FFFF'' | Pointers to [[ff3:ff3us:doc:asm:fmt:frame_data | Battle Animation Frame Data]] (+$D10000) | |