ff3:ff3us:doc:asm:rom_map

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ff3:ff3us:doc:asm:rom_map [2021/04/26 04:49]
snaphat Clarifications for DMA Field Code
ff3:ff3us:doc:asm:rom_map [2022/07/11 19:04] (current)
geiger Menu Party Init: D4CA00
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 | ''C02081'' | ''C0208C'' | Full Update Check Code for BG3 in Field | | ''C02081'' | ''C0208C'' | Full Update Check Code for BG3 in Field |
 | ''C0208D'' | ''C02101'' | Full Update Buffering Code for BG3 in Field | | ''C0208D'' | ''C02101'' | Full Update Buffering Code for BG3 in Field |
-| ''C02102'' | ''C02138''Column Update Check Code for BG1, BG2 & Row/Column Update Check Code for BG3 in Field | +| ''C02102'' | ''C02153'' | Row/Column Update Check Code for BG1, BG2, BG3 in Field |
-| ''C01239'' | ''C02153'' | Row Update Check Code for BG1, BG2 in Field |+
 | ''C02154'' | ''C0220F'' | Row Update Buffering Code for BG1 in Field | | ''C02154'' | ''C0220F'' | Row Update Buffering Code for BG1 in Field |
 | ''C02210'' | ''C022CE'' | Column Update Buffering Code for BG1 in Field | | ''C02210'' | ''C022CE'' | Column Update Buffering Code for BG1 in Field |
Line 80: Line 79:
 | ''C2A65A'' | ''C2A7FF'' | [[ff3:ff3us:doc:asm:rom_map:unused_space |Unused Space]] (422 bytes) | | ''C2A65A'' | ''C2A7FF'' | [[ff3:ff3us:doc:asm:rom_map:unused_space |Unused Space]] (422 bytes) |
 | ''C2A800'' | ''C2FAA3'' | Battle Graphics Program (continued) | | ''C2A800'' | ''C2FAA3'' | Battle Graphics Program (continued) |
 +| ''C2ADE1'' | ''C2AF20'' | Battle Status Names (32 items, 10 bytes each) |
 | ''C2FAA4'' | ''C2FC6C'' | [[ff3:ff3us:doc:asm:rom_map:unused_space |Unused Space]] (457 bytes) | | ''C2FAA4'' | ''C2FC6C'' | [[ff3:ff3us:doc:asm:rom_map:unused_space |Unused Space]] (457 bytes) |
 | ''C2FC6D'' | ''C2FE6C'' | Sine/Cosine Table (16-bit, signed) | | ''C2FC6D'' | ''C2FE6C'' | Sine/Cosine Table (16-bit, signed) |
Line 212: Line 212:
 | ''D2ED00'' | ''D2EDFF'' | World of Ruin Palettes (8 palettes, 16 colors each) | | ''D2ED00'' | ''D2EDFF'' | World of Ruin Palettes (8 palettes, 16 colors each) |
 | ''D2EE00'' | ''D2EE1F'' | Setzer's Airship Palette (16 colors) | | ''D2EE00'' | ''D2EE1F'' | Setzer's Airship Palette (16 colors) |
-| ''D2EE20'' | ''D2EE3F'' | Chocobo Palette (for world map, 16 colors) |+| ''D2EE20'' | ''D2EE3F'' | Chocobo Palette (for world of balance map, 16 colors) |
 | ''D2EE40'' | ''D2EEFF'' | Other WoB Palettes (16 colors each) | | ''D2EE40'' | ''D2EEFF'' | Other WoB Palettes (16 colors each) |
 | ''D2EF00'' | ''D2EF1F'' | Falcon Palette (16 colors) | | ''D2EF00'' | ''D2EF1F'' | Falcon Palette (16 colors) |
-| ''D2EF20'' | ''D2EFFF'' | Other WoR Palettes (16 colors each) |+| ''D2EF20'' | ''D2EF3F'' | Chocobo Palette (for world of ruin map, 16 colors) | 
 +| ''D2EF40'' | ''D2EFFF'' | Other WoR Palettes (16 colors each) |
 | ''D2F000'' | ''D2F7FF'' | Slot Window Graphics | | ''D2F000'' | ''D2F7FF'' | Slot Window Graphics |
 | ''D2F800'' | ''D2FFFF'' | Unknown Graphics (probably unused) | | ''D2F800'' | ''D2FFFF'' | Unknown Graphics (probably unused) |
 | ''D30000'' | ''D4C997'' | Battle Animation Graphics (3bpp) | | ''D30000'' | ''D4C997'' | Battle Animation Graphics (3bpp) |
 | ''D4C998'' | ''D4C9FF'' | [[ff3:ff3us:doc:asm:rom_map:unused_space |Unused Space]] (104 bytes) | | ''D4C998'' | ''D4C9FF'' | [[ff3:ff3us:doc:asm:rom_map:unused_space |Unused Space]] (104 bytes) |
-| ''D4CA00'' | ''D4CFFF'' | Additional Menu Program Code |+| ''D4CA00'' | ''D4CA1C'' | Menu Party Initialization | 
 +| ''D4CA1D'' | ''D4CFFF'' | Additional Menu Program Code |
 | ''D4D000'' | ''D4DF3B'' | [[ff3:ff3us:doc:asm:fmt:attack_graphics_data | Attack Graphics Data]] (650 items, 6 bytes each) | | ''D4D000'' | ''D4DF3B'' | [[ff3:ff3us:doc:asm:fmt:attack_graphics_data | Attack Graphics Data]] (650 items, 6 bytes each) |
 | ''D4DF3C'' | ''D4FFFF'' | Pointers to [[ff3:ff3us:doc:asm:fmt:frame_data | Battle Animation Frame Data]] (+$D10000) | | ''D4DF3C'' | ''D4FFFF'' | Pointers to [[ff3:ff3us:doc:asm:fmt:frame_data | Battle Animation Frame Data]] (+$D10000) |
  • ff3/ff3us/doc/asm/rom_map.1619412589.txt.gz
  • Last modified: 3 years ago
  • by snaphat