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Patch Data
Name | Alternative Fixed Dice 1.0 |
Author | HatZen08 |
Link | Download |
Rom Data
No-Intro Name | Final Fantasy III (USA) |
No-Intro version | 20130701-030720 |
File SHA-1 | EA1DC87ECB3BA90BBFB8C122F8EE23CA426F5991 |
ROM SHA-1 | 4F37E4274AC3B2EA1BEDB08AA149D8FC5BB676E7 |
Game Version | 1.0 |
Language | English |
Console | Super Nintendo (SNES) |
Header | Yes |
Offsets
Address | Description |
---|---|
$C24158 - $C241E5 | dice special effect - main |
$C3FB50 - $C3FB5C | damage by dice number - table |
$C3FB5C - $C3FB80 | dice special effect - auxiliary function |
Description
The patch changes the damage algorithm of the fixed dice special effect. Based on the game chosen, a dice number from three dices is selected. Each dice number is associated with a specific damage and the full damage of the selected dice number is inflicted in the target.
The damage associated with the dices number are setup in a table and it can be customizable.
Four basic games are available: random of three, lowest of three, middle of three and highest of three. They can be chosen based on the hit rate of the weapon with the special effect.
The special effect of the dices can be used for another weapons as well. In the original game, only the 'fixed dice' and 'dice' weapons have this special effect.