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Tintinabar Restores MP

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The Tintinabar (or Tintinnabulum) is an interesting, but semi-useless relic. It does not restore enough HP to make it worthwhile. However, if it restored MP, it would be a bit more enticing. This micropatch has the Tintinabar restoring a little bit of MP with every step. Two versions exist: one that restores MP equal to 1/8th of your stamina with each step, and another that restores 1/16th. Choose the version that you want. Note that if you are using the 1/16th version, and the character's stamina is below 16, they will restore 0MP.

This hack is unfortunately incompatible with Lenophis's "Unhardcoded Tintinabar" hack. His code is so optimized that I was unable to add in the extra 2 bytes that were needed to do the additional division.

Attached Files
.zip  Tintinabar (1.99 KB, 3 downloads)

Divergent Paths: The 3 Scenarios (Completed) - a redo of the 3 scenarios in the original game that gives equal time to each group. Meant to be a basis for future mods.
FFVI: Divergent Paths (In Progress) - a hack built off of the 3 scenarios that changes other events in the same, such as making Leo permanently recruitable, bringing Banon's story closure, and adding 1 more secret character.
[-] The following 4 users say Thank You to PowerPanda for this post:
  • C-Dude (04-03-2021), DrakeyC (04-04-2021), madsiur (04-03-2021), Warrax (04-04-2021)

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