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[GB] GBATemp Legend II

#1
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Hack Name: GBATemp Legend II

Hack of: Final Fantasy Legend II

[Image: R6RXTVk.png]

Introduction:
Hello everyone, Break here with the release of "GBATemp Legend II".
Final Fantasy Legend II was the game that got me into RPGs, growing up.
It also made me a fan of the SaGa-series...the music and the interesting stories kept me hooked.
Over the past year or so, I have become aware of speedrunning.
And have watched a few submissions for Final Fantasy Legend II.
While I did learn a lot from watching these vidoes and replaying the game myself.
I felt that it could be a bit more fun...with a few tweaks.
So I immediately started on a quest to learn how to hack this game.
However...with no editing tools available,
I soon found out that I had to learn how to "Hex-Edit"
In order to make changes to the game. 
It was a challenge to learn how to Hex-Edit,
But luckily I ran across some very patient and friendly users
Who had the knowledge and passion for SaGa-games
And very very cool about helping study and learn how to tackle this game.
After Hex-Editing and testing the gameplay a few times
I became satisfied with what my project and am ready to share it with the world.
It sure has been a journey from January 2019 ~ August 2019
But completed, I hope other RPG fans can enjoy this hack !

Storyline:
There have been no changes to the storyline or dialogue
It is the same as the unmodified Final Fantasy Legend II.

Features:
-Title screen
-Party starting stats, items/skills
-Mutant learnable skills
-Human & Mutant growth rate (HP, Str, Agl, Mana, Def)
-Guest member stats, items/skills
-Enemy encounters
-Enemy stats, items/skills
-Treasure chest
-Town shop inventory

RHDN Project Page
http://www.romhacking.net/hacks/4659/

Credits
https://gbatemp.net/ - The old forum that showed me how cool game editing could be.
https://www.ff6hacking.com/forums/portal.php - Various submissions kept me motivated to continue work
https://gamefaqs.gamespot.com/boards/585...-legend-ii - Helped teach about Mutant skills
http://shenafu.com/ffl2/ffl2.php - Valueable resource for getting familar with Hex-Editing the game
http://shenafu.com/smf/ - Very patient users that helped me get started
https://www.speedrun.com/ffl2/forum - Encouragement and offers to be testers
http://towerreversed.org/ - For helping explain how to edit the title screen

Contact:
email: grandflare@yahoo.com
steam: https://steamcommunity.com/id/breaktube
youtube: http://www.youtube.com/user/breaktube
speedrun: https://www.speedrun.com/user/breaktube
romhacking: http://www.romhacking.net/community/1557/
gbatemp: https://gbatemp.net/members/breaktemp.120871/
gamefaqs: https://gamefaqs.gamespot.com/community/grandflare

Special Thanks:
@Den -  Thanks for your patience over these past few months
 You reponded so swiftly to any post, reply, or PM I sent your way
 Also, your spreadsheet for this game was extremely helpful.
@DCdemonic1 -  Thanks for explaining the human & mutant growth rates
  Along with how "DS Level" influences mutant skills.
@sardonyx -  Thanks for going out of your way to provide
  So many resources on the Title screen behavior
  I would not have been able to figure out
  How to edit the title screen without your assistance.
@all-speedrunners -  Your video submissions really helped
   Me gain more insight on this games mechanics.


Attached Files
.zip  GTL2.zip (4.16 KB, 2 downloads)
Quote  

#2
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What changes did you make to the game? Will I see a difference in anything?
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[-] The following 1 user says Thank You to CrumpledMedal for this post:
  • break (09-01-2019)

#3
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@CrumpledMedal

Hello there,
Thanks for showing interest in my hack !
Yes, you will notice an overall change to the flow of the game.
The goal was to start you off slightly strong
And gradually give you access to stronger gear and skills.
With that said, enemies are easier to handle at first
but slowly start showing new attack patterns and grouping.
Just about all boss (un-runnable) encounters have been updated.
Was there anything in particular that you wanted to know about ?
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[-] The following 1 user says Thank You to break for this post:
  • CrumpledMedal (09-02-2019)

#4
Posts: 471
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(09-01-2019, 11:51 PM)break Wrote: @CrumpledMedal  

Hello there,
Thanks for showing interest in my hack !
Yes, you will notice an overall change to the flow of the game.
The goal was to start you off slightly strong
And gradually give you access to stronger gear and skills.
With that said, enemies are easier to handle at first
but slowly start showing new attack patterns and grouping.
Just about all boss (un-runnable) encounters have been updated.
Was there anything in particular that you wanted to know about ?

Nope, I was just curious about what changes were in it.
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Quote  
[-] The following 1 user says Thank You to CrumpledMedal for this post:
  • break (09-05-2019)

#5
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@CrumpledMedal

Cool, I hope your question was answered.
But the short answer is :
Treasures & Shop items are changed
Enemies/Bosses have been weakened or powered up at different spots in the game.
The story has been kept the same.
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[-] The following 1 user says Thank You to break for this post:
  • CrumpledMedal (09-10-2019)



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