[GB] GBATemp Legend II - Printable Version +- FF6 Hacking (https://www.ff6hacking.com/forums) +-- Forum: Hacks, Resources and Tutorials (https://www.ff6hacking.com/forums/forum-1.html) +--- Forum: Jidoor Auction House (https://www.ff6hacking.com/forums/forum-4.html) +---- Forum: Completed Hacks (https://www.ff6hacking.com/forums/forum-27.html) +---- Thread: [GB] GBATemp Legend II (/thread-3875.html) |
[GB] GBATemp Legend II - break - 09-01-2019 Hack Name: GBATemp Legend II Hack of: Final Fantasy Legend II Introduction: Hello everyone, Break here with the release of "GBATemp Legend II". Final Fantasy Legend II was the game that got me into RPGs, growing up. It also made me a fan of the SaGa-series...the music and the interesting stories kept me hooked. Over the past year or so, I have become aware of speedrunning. And have watched a few submissions for Final Fantasy Legend II. While I did learn a lot from watching these vidoes and replaying the game myself. I felt that it could be a bit more fun...with a few tweaks. So I immediately started on a quest to learn how to hack this game. However...with no editing tools available, I soon found out that I had to learn how to "Hex-Edit" In order to make changes to the game. It was a challenge to learn how to Hex-Edit, But luckily I ran across some very patient and friendly users Who had the knowledge and passion for SaGa-games And very very cool about helping study and learn how to tackle this game. After Hex-Editing and testing the gameplay a few times I became satisfied with what my project and am ready to share it with the world. It sure has been a journey from January 2019 ~ August 2019 But completed, I hope other RPG fans can enjoy this hack ! Storyline: There have been no changes to the storyline or dialogue It is the same as the unmodified Final Fantasy Legend II. Features: -Title screen -Party starting stats, items/skills -Mutant learnable skills -Human & Mutant growth rate (HP, Str, Agl, Mana, Def) -Guest member stats, items/skills -Enemy encounters -Enemy stats, items/skills -Treasure chest -Town shop inventory RHDN Project Page http://www.romhacking.net/hacks/4659/ Credits https://gbatemp.net/ - The old forum that showed me how cool game editing could be. https://www.ff6hacking.com/forums/portal.php - Various submissions kept me motivated to continue work https://gamefaqs.gamespot.com/boards/585710-final-fantasy-legend-ii - Helped teach about Mutant skills http://shenafu.com/ffl2/ffl2.php - Valueable resource for getting familar with Hex-Editing the game http://shenafu.com/smf/ - Very patient users that helped me get started https://www.speedrun.com/ffl2/forum - Encouragement and offers to be testers http://towerreversed.org/ - For helping explain how to edit the title screen Contact: email: grandflare@yahoo.com steam: https://steamcommunity.com/id/breaktube youtube: http://www.youtube.com/user/breaktube speedrun: https://www.speedrun.com/user/breaktube romhacking: http://www.romhacking.net/community/1557/ gbatemp: https://gbatemp.net/members/breaktemp.120871/ gamefaqs: https://gamefaqs.gamespot.com/community/grandflare Special Thanks: @Den - Thanks for your patience over these past few months You reponded so swiftly to any post, reply, or PM I sent your way Also, your spreadsheet for this game was extremely helpful. @DCdemonic1 - Thanks for explaining the human & mutant growth rates Along with how "DS Level" influences mutant skills. @sardonyx - Thanks for going out of your way to provide So many resources on the Title screen behavior I would not have been able to figure out How to edit the title screen without your assistance. @all-speedrunners - Your video submissions really helped Me gain more insight on this games mechanics. RE: [GB] GBATemp Legend II - CrumpledMedal - 09-01-2019 What changes did you make to the game? Will I see a difference in anything? RE: [GB] GBATemp Legend II - break - 09-01-2019 @CrumpledMedal Hello there, Thanks for showing interest in my hack ! Yes, you will notice an overall change to the flow of the game. The goal was to start you off slightly strong And gradually give you access to stronger gear and skills. With that said, enemies are easier to handle at first but slowly start showing new attack patterns and grouping. Just about all boss (un-runnable) encounters have been updated. Was there anything in particular that you wanted to know about ? RE: [GB] GBATemp Legend II - CrumpledMedal - 09-02-2019 (09-01-2019, 11:51 PM)break Wrote: @CrumpledMedal Nope, I was just curious about what changes were in it. RE: [GB] GBATemp Legend II - break - 09-05-2019 @CrumpledMedal Cool, I hope your question was answered. But the short answer is : Treasures & Shop items are changed Enemies/Bosses have been weakened or powered up at different spots in the game. The story has been kept the same. |