01-17-2012, 11:25 PM
Ask and ye shall receive! Took me about 2hrs to mod and test. There are only 3 minor issues but otherwise its perfected.
http://www.jce3000gt.com/soeet.php
This about sums it up. LOL
![[Image: soe_et_18.png]](http://www.jce3000gt.com/projects/mods/soeet/soe_et_18.png)
-Issue #1: Sometimes when receiving a rare/event item your game freezes when using SNES9x. ZSNES does not have this issue and BSNES likely doesn't either.
-Issue #2: Occasionally when loading a saved state in SNES9x and doing an event will cause the game to freeze for no logical reason. ZSNES does not have this issue and BSNES likely doesn't either.
-Issue #3: When you gain your 2nd level to level 3 your "for level up" experience number will be in a long data format. In other words it will show a number over 4,000,000 which covers up the text. This is because the game doesn't allow you to gain more than 1 level at a time and the assembly routine cannot parse the correct number.
http://www.jce3000gt.com/soeet.php
This about sums it up. LOL
![[Image: soe_et_18.png]](http://www.jce3000gt.com/projects/mods/soeet/soe_et_18.png)
-Issue #1: Sometimes when receiving a rare/event item your game freezes when using SNES9x. ZSNES does not have this issue and BSNES likely doesn't either.
-Issue #2: Occasionally when loading a saved state in SNES9x and doing an event will cause the game to freeze for no logical reason. ZSNES does not have this issue and BSNES likely doesn't either.
-Issue #3: When you gain your 2nd level to level 3 your "for level up" experience number will be in a long data format. In other words it will show a number over 4,000,000 which covers up the text. This is because the game doesn't allow you to gain more than 1 level at a time and the assembly routine cannot parse the correct number.