FF6MDE updated
#1
FF6MDE has been updated.
Not much has been changed, but I think three years is long enough between updates.

http://drakkhen.jalchavware.com/drakkhen/ff6/ff6mde.zip
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#2
An update is an update, which is always a good thing. I literally this week added a new feature to my FF2usME. Sad thing is that app needs a complete rewrite...

Laugh
[Image: jce3000gt_md.png]

[Image: jce3000gt.jpg]
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#3
I'm sure I could find a URL if I googled, but could you provide us a URL to this update?
Possibly paste a log of what's new in here.
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#4
The only significant change is that the 14-byte animation editor has been updated to be easier to work with.
I plan to make similar changes to the 8-byte editor, hopefully soon.

Link added to initial post.
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#5
Do you think that the scrolling will be fixed in FF6MDE? It scrolls a little funky.
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#6
Can you be more specific? I wasn't aware of any scrolling issues.
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#7
It has a weird lag when you scroll with the mouse wheel, it's fine when you use the arrow keys. It's just really odd, I can't really explain it. It was like this on XP as well, I'm on Windows 7 ultimate.
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#8
I tried to post a link to the site and download but got banned. lol
[Image: jce3000gt_md.png]

[Image: jce3000gt.jpg]
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#9
oh I deciphered a bunch of the unknown data, I can give u the data info if I can get a hold of hit again
"Sometimes ninjas do wrong to each other, and in dat way the force of tha earf' comes around da moon - and at that presence, da dirt, it overshadows the grass, so you're like, I can't cut dis grass, there's no sun comin' through. So in order to enable each other the two fruits have to look each other in da eye and understand we can only be right, as da ripe is wrong, you know what I mean?"

-HNIC
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