Users browsing this thread: 1 Guest(s)
Mystic Quest Reborn / Mystic Quest HardType

 
Status
None
I was absolutely enthusiastic when i found this hardtype some days ago. I always loved the game, because it was my first RPG ever back in the 90's and it's a quite a good game, even if it is a bit too easy and so on, but it has its own charme.
At first I thought i would get some improvements and stuff, but it was quite tough. You don't really realize how nasty all these status effects are, unless the enemies can really harm you or counter with these skills nearly every attack.
I had some tough time with all these confusing enemies and (maybe it was my own fault) I ran out of shurikans for tristam pretty fast, so he was more of a healer than an overall support.
But I really enjoyed the game so far, I just finished the first crystal and had phoebe join me.
Now I'm looking forward to the second crystal part and hope that i don't have to use so many savestes anymore Laugh

Thanks in advance for creating this great mod.

edit August 26th (I'll probably edit this more than once after this one to avoid multiple posts):

Well, I'm pressing forward right now and everything went more or less smooth until I entered the ice pyramid. It was quite alright at first, but as soon as you meet these guys with nasty status effects, you're like "are you serious man?"
It becomes ridiculously hard to win the battles, especially with the sphinx dudes, the gathers and maybe the mages, but they were just annoying most of the time, but not THAT hard to beat.
The Sphinx deal high damage and if they land a critical strike, you're done - same goes for the gather and the self-destruct ability and it's not a "well, it gets harder, but it's still beatable" case, it's the "If they kill Phoebe, you're f**k**g finished" case and this happens pretty often, but you can't do anything about it because they deal more than Phoebe's maximum health as damage with a critical strike. Their paralyze/confusion abilities handle the rest.

The last 2 packs before the Ice Golem (2 Sphinx/1 Gather combos) took around 40 minutes to finish because I had to start over and over again, because they just nuked me or they controlled my characters until I died. Bosses like the octopus or the crab took around 5 minutes to beat. I think the relation is pretty off here. I willingly accept if I made a mistake, but I don't want to accept something, that I couldn't do anything about in the first place.
I'm pretty sure that you can't or won't do anything about since the project is finished, but I still want to give proper feedback.
It sounds pretty negative after a reread, but please don't take it offensive or something like "Your work sucks", it's meant as constructive criticism and I hope you take it that way.

Overall I still love this project, because I love Mystic Quest and i appreciate your effort to create this hardtype.
 
Quote  



Messages In This Thread
RE: Mystic Quest Hard Type thread - by Zeemis - 05-02-2011, 12:18 PM
RE: Mystic Quest Hard Type thread - by JCE3000GT - 05-02-2011, 12:26 PM
RE: Mystic Quest Hard Type thread - by JCE3000GT - 05-04-2011, 03:48 PM
RE: Mystic Quest Hard Type thread - by Zeemis - 05-04-2011, 11:37 PM
RE: Mystic Quest Hard Type thread - by JCE3000GT - 05-10-2011, 10:31 PM
RE: Mystic Quest Hard Type thread - by JCE3000GT - 05-11-2011, 02:11 PM
RE: Mystic Quest Hard Type thread - by Zeemis - 05-13-2011, 02:35 AM
RE: Mystic Quest Hard Type thread - by JCE3000GT - 05-13-2011, 12:50 PM
RE: Mystic Quest Hard Type thread - by Zeemis - 05-13-2011, 02:32 PM
RE: Mystic Quest Hard Type thread - by JCE3000GT - 05-21-2011, 01:44 AM
RE: Mystic Quest Hard Type thread - by JCE3000GT - 05-21-2011, 01:26 PM
RE: Mystic Quest Hard Type thread - by Zeemis - 05-26-2011, 11:29 AM
RE: Mystic Quest Hard Type thread - by JCE3000GT - 05-26-2011, 02:51 PM
RE: Mystic Quest Hard Type thread - by Archaic - 06-07-2011, 11:53 PM
RE: Mystic Quest Hard Type thread - by Zeemis - 06-08-2011, 03:09 PM
RE: Mystic Quest Hard Type thread - by Archaic - 06-08-2011, 09:55 PM
RE: Mystic Quest Hard Type thread - by egotisticalError - 06-29-2011, 02:52 AM
RE: Mystic Quest Hard Type thread - by egotisticalError - 06-29-2011, 04:09 PM
RE: Mystic Quest Hard Type thread - by Archaic - 06-30-2011, 12:50 PM
RE: Mystic Quest Hard Type thread - by egotisticalError - 07-02-2011, 08:44 AM
RE: Mystic Quest Hard Type thread - by Archaic - 07-02-2011, 01:55 PM
RE: Mystic Quest Hard Type thread - by JCE3000GT - 07-06-2011, 09:05 AM
RE: Mystic Quest Hard Type thread - by Zeemis - 07-06-2011, 11:48 AM
RE: Mystic Quest Hard Type thread - by JCE3000GT - 07-10-2011, 11:53 PM
RE: Mystic Quest Hard Type thread - by egotisticalError - 07-11-2011, 06:03 AM
RE: Mystic Quest Hard Type thread - by JCE3000GT - 07-11-2011, 06:53 PM
RE: Mystic Quest Hard Type thread - by JCE3000GT - 11-03-2011, 12:29 AM
RE: Mystic Quest Hard Type thread - by Zeemis - 11-03-2011, 12:44 AM
RE: Mystic Quest Hard Type thread - by JCE3000GT - 11-03-2011, 01:03 AM
RE: Mystic Quest Hard Type thread - by Zeemis - 11-03-2011, 08:47 AM
RE: Mystic Quest Hard Type thread - by JCE3000GT - 11-03-2011, 03:24 PM
RE: Mystic Quest Hard Type thread - by egotisticalError - 11-07-2011, 10:44 PM
RE: Mystic Quest Hard Type thread - by JCE3000GT - 11-24-2011, 02:05 AM
RE: Mystic Quest Hard Type thread - by Zeemis - 11-07-2011, 11:01 PM
RE: Mystic Quest Hard Type thread - by JCE3000GT - 11-07-2011, 11:29 PM
RE: Mystic Quest Hard Type thread - by JCE3000GT - 11-10-2011, 08:23 PM
RE: Mystic Quest Reborn / Mystic Quest HardType - by Lotex - 08-22-2012, 09:55 PM
RE: Mystic Quest Reborn / Mystic Quest HardType - by Lotex - 08-27-2012, 12:05 AM

Forum Jump:

Users browsing this thread: 1 Guest(s)


Theme by Madsiur2017Custom Graphics by JamesWhite