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Script Rewrite (Final Draft) Underway!

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(12-22-2022, 02:34 PM)Gi Nattak Wrote:
(12-20-2022, 01:11 PM)Joshua H. Wrote: As an aside, I’ve always wanted to change the character class names for each of the characters, but have yet to find an option to do so in editing tools I’ve been using.  How would I go about that?  Is there a tool (or option menu) that I’m overlooking in regards to character class names?

You would use a hex editor such as windhex, load the ROM with said hex editor, and get a hold of the Battle.tbl (table file), which you would load (File>Open Table File) and then do a text search (Search>Text Search) for the class name, such as 'Sorceress', and with any luck it should go to it. Table files basically allow for byte strands that form words to be shown so you can easily search for and edit them. There are different table files for different text stuff.

Table files here: https://www.ff6hacking.com/wiki/doku.php...s:doc:text

Well, I've got my job titles edited.  I'm totally ready to start hex editing.  Any tips on what the other tables do?  I got the whole bunch DL'd from here.  Battle, FF3, Credits, Begin Cred., End Cred..

Here's my list of FF6 job titles:

Terra = Red Mage
Locke = Thief
Cyan = Samurai
Clyde = Ninja
Edgar = Machinist
Sabin = Monk
Celes = Mstc. Knight
Strago = Blue Mage
Relm = Trainer
Setzer = Calculator
Mog = Geomancer
Gau = Necromancer
Gogo = Mime
Umaro = Berserker
Bannon = White Mage
Leo = Mstc. Knight  Hello

Two other mini projects that I've got in my pocket are to replace all the land shown during the end credits with water...
Next, I also want to remove the hockey mask and helmet from Edgar's Chainsaw and Bioblaster battle sprites...
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RE: Script Rewrite (Final Draft) Underway! - by Joshua H. - 01-10-2023, 09:11 PM

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