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New FF6 hack in discussion...thanks for any feedback.

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Got it, so I would benefit by playing through the corrupt game as is.

With these patches, I’m assuming the conflict originates from the same lines per register (C2/C3/C4/C5) being used by more then one of the patches. If I expand the rom and move the conflicted code to an unused register then the conflict should resolve. It could also be that some of the code in DP has been moved to a different register as well. That’s where I’d like to start searching. Most of the patches I’m using come from this website so it should be possible for me to become familiar with how they operate...I hope.

If I run into problems booting my rom in any of the aforementioned applications, I’ll ask for further suggestions. I want to finish what I started with my script, then I can start to tackle other projects like this. I’ll try to keep my posts on this thread light until I’m ready to start.
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RE: New FF6 hack in discussion...thanks for any feedback. - by Joshua H. - 03-12-2022, 10:26 PM

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