Users browsing this thread: 2 Guest(s)
Final Fantasy VI: Revised Old Style Edition

#51
Posts: 200
Threads: 1
Thanks Received: 10
Thanks Given: 0
Joined: Oct 2015
Reputation: 18
Status
None
^ SnesTool (SNESTL12) does the same thing, iirc.  that's why i made a point to use SamIPS by LoongSam for at least one of my patches.  it was something involving non-consecutive pointer table entries being edited by the patch, and i didn't want the sandwiched one(s) as casualties.
Quote  



Messages In This Thread
RE: Final Fantasy VI: Revised Old Style Edition - by REDTITAN - 10-12-2021, 02:26 PM
RE: Final Fantasy VI: Revised Old Style Edition - by assassin - 01-30-2022, 02:56 AM

Forum Jump:

Users browsing this thread: 2 Guest(s)


Theme by Madsiur2017Custom Graphics by JamesWhite