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Gau's Rage 75%

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(01-24-2020, 04:46 PM)seibaby Wrote: The easiest way is to replace the coin flip with a call to the RNG function at $C24B5A to draw a random number 0..255, then compare it to 64 for a 75% chance to set the carry flag.

Edit: just do this

Code:
;header
!freespace = $c2a65a

org $c20600
jsr newfunc

org !freespace
newfunc:
sep #$20
jsr $4b5a
cmp #$40
rep #$20
rts

Copy the above code into notepad, save it as something.asm and look up on Youtube how to apply an ASM patch using xkas.
Rage does become 75-25 happened. However Gau keep using different attacks. Did you notice? And any idea why it happened?
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Messages In This Thread
Gau's Rage 75% - by doofenH - 01-21-2020, 01:33 AM
RE: Gau's Rage 75% - by seibaby - 01-23-2020, 05:49 PM
RE: Gau's Rage 75% - by doofenH - 01-23-2020, 09:04 PM
RE: Gau's Rage 75% - by madsiur - 01-23-2020, 08:10 PM
RE: Gau's Rage 75% - by Cecil188 - 01-23-2020, 09:07 PM
RE: Gau's Rage 75% - by seibaby - 01-24-2020, 04:46 PM
RE: Gau's Rage 75% - by doofenH - 01-29-2020, 11:12 PM
RE: Gau's Rage 75% - by assassin - 01-30-2020, 02:53 AM
RE: Gau's Rage 75% - by doofenH - 01-30-2020, 08:57 AM
RE: Gau's Rage 75% - by madsiur - 01-30-2020, 11:16 AM
RE: Gau's Rage 75% - by doofenH - 01-31-2020, 07:21 AM

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