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Relm's Sketch edit
Version 1.1 has some added code, which shifts nearly ALL code to different addresses. You need to use 1.0 for most patches (some patches have 1.1 version, most don't).
Do yourself a favor and switch to using 1.0. Nearly everything hacking-related is done on 1.0. You'll save time in the end.
By the way, if you want to use my patch, but want Sketch to use the TARGET's Level, Magic, or Vigor, all you need to do is look for these three lines in the code:
Change the X to Y and it'll load the target's stats instead.
Do yourself a favor and switch to using 1.0. Nearly everything hacking-related is done on 1.0. You'll save time in the end.
By the way, if you want to use my patch, but want Sketch to use the TARGET's Level, Magic, or Vigor, all you need to do is look for these three lines in the code:
Code:
LDA $3B18,X ;Level
[...]
LDA $3B41,X ;Sketcher's Mag.Pwr
[...]
LDA $3B2C,X ;Sketcher's Vigor * 2
Change the X to Y and it'll load the target's stats instead.
The following 2 users say Thank You to seibaby for this post:
• doofenH (01-18-2020), Robo Jesus (01-19-2020)
• doofenH (01-18-2020), Robo Jesus (01-19-2020)
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