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[Bug?] Remove Death Status and "Target Dead Party Member" Intertwined

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iirc, it's "Can target only living entities" and "Miss (Dead XOR Undead) entities" that get tied together.  also iirc, this is just for normal attacks/spells, so well-timed pre-queued items can do things like removing Stone from a Petrified enemy.

it seems intentional to me.  they derive one property from another for spells.  in contrast, i think Item's code checks for certain, terminal statuses being marked to be lifted, and will create an exception in the property.  i believe that's necessary because Items lack the expansive ROM data bytes possessed by attacks/spells.

a more robust way (for spells) would be to find a free spell data bit, and let one of the properties be directly configurable by it.
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RE: [Bug?] Remove Death Status and "Target Dead Party Member" Intertwined - by assassin - 01-04-2019, 10:41 AM

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