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Some final code requests (and screenshots)
Maybe the developers had this specific mechanic in mind, saying it is a bug is only speculation. This should set the "no critical and ignore true knight" flag for a spell cast with a weapon:
Code:
hirom
org $C2365B
jsr free_space
org $C26469 ; change this to free space
free_space:
sta $3400 ; leftover code for the jsr
lda #$02
tsb $B2 ; Set no critical & ignore True Knight
rts
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