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IOS Portraits for SNES (Finished)

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For the NPC sprites palettes, it can be changed with FF6LE. As for your equip thing, I don't understand your problem since if your two characters replace Gogo and Umaro there should be no equip limitation since they are moved to characters $0C and $0D, but there are some limitations in banks $C2 and $C3 concerning Gogo and above, mainly for magic learning. Just search for "Gogo" in those disassemblies.
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IOS Portraits for SNES (Finished) - by NeroTek - 06-29-2018, 01:32 AM
RE: IOS Portraits for SNES (Finished) - by madsiur - 07-07-2018, 07:52 AM

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