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Special Attacks

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Has anyone had any issues with using odd weapons for the "normal attack look" function in FF3usME? For example, if I have a monster throw darts, cards, or dice, will this potentially mess up the game? I ask this, because I actually thought about giving the Joker cards for a normal weapon instead of an "empty" attack, but I'm not sure if this might make the game unstable.
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Special Attacks - by Lightning - 05-06-2018, 04:17 PM
RE: Special Attacks - by Tenkarider - 05-06-2018, 06:51 PM
RE: Special Attacks - by Lightning - 05-06-2018, 07:05 PM
RE: Special Attacks - by madsiur - 05-06-2018, 10:16 PM
RE: Special Attacks - by Lightning - 05-07-2018, 02:02 AM
RE: Special Attacks - by Subtraction - 05-07-2018, 03:04 AM
RE: Special Attacks - by Tenkarider - 05-07-2018, 02:22 PM
RE: Special Attacks - by Lightning - 05-08-2018, 01:44 AM
RE: Special Attacks - by SSJ Rick - 05-09-2018, 08:45 PM
RE: Special Attacks - by Lightning - 06-12-2018, 10:03 PM
RE: Special Attacks - by Odbarc - 06-12-2018, 11:20 PM
RE: Special Attacks - by Tenkarider - 06-13-2018, 01:02 PM
RE: Special Attacks - by Gi Nattak - 06-13-2018, 01:09 PM

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