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[Patch] Relics Damage
10-05-2022, 11:07 PM
(This post was last modified: 10-05-2022, 11:08 PM by PowerPanda.)
I was still having problems with this, so I went to the Discord for help. Seibaby took a look at the code, and found that the problem is in the ;update damage section. You are applying a 9999 damage cap BEFORE the enemy defense gets figured in. The CMP #$270F and LDA #$270F need to be changed to CMP #$FFFF and LDA #$FFFF. This fixes the issue.
Projects:
FFVI: Divergent Paths (Completed) - a complete storyline and gameplay hack of FF6 that adds Leo as a playable character
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