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Pony Fantasy VI Remake
07-05-2017, 10:08 AM
you're welcome. eventually test the other 7 flag/checkbox combos, to make sure i typed correct values for all 8.
a limitation mentioned in the code: the function always loops at least once, so it won't work properly when called with A = 0 (e.g. if somebody reconfigures the flags to be in the bottom of a byte). this can be fixed by adding 3 bytes, or maybe 2 if the A=0 case gets its own entry point. doesn't matter for your purposes, but i wanted to get it on the record.
a limitation mentioned in the code: the function always loops at least once, so it won't work properly when called with A = 0 (e.g. if somebody reconfigures the flags to be in the bottom of a byte). this can be fixed by adding 3 bytes, or maybe 2 if the A=0 case gets its own entry point. doesn't matter for your purposes, but i wanted to get it on the record.
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