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Pony Fantasy VI Remake
Thanks. I'd presumed the Game Over stuff was automatic with being KO'd.
An oversight concerning an NPC in Doma Castle that is one of the new bonus bosses. I wanted it to appear after completing Cyan's dreamscape, so I gave it the same data as the Magicite in the throne room.
Problem now is that when you pick up the Magicite, the NPC disappears. Looking at the code for picking up Alexander's magicite, I see it clears that event bit when you grab it. I removed the clearing, but now the Magicite respawns in the throne room each time you re-enter and can be re-acquired. So I'm not sure what to do. I'm thinking perhaps it would be best to use an unused event bit tacked onto the completion of Cyan's dream and set the NPC on it?
An oversight concerning an NPC in Doma Castle that is one of the new bonus bosses. I wanted it to appear after completing Cyan's dreamscape, so I gave it the same data as the Magicite in the throne room.
Problem now is that when you pick up the Magicite, the NPC disappears. Looking at the code for picking up Alexander's magicite, I see it clears that event bit when you grab it. I removed the clearing, but now the Magicite respawns in the throne room each time you re-enter and can be re-acquired. So I'm not sure what to do. I'm thinking perhaps it would be best to use an unused event bit tacked onto the completion of Cyan's dream and set the NPC on it?
Code:
CB/9A7A: F4 Play sound effect 141
CB/9A7C: 86 Give esper $44 (Alexandr) to party
CB/9A7E: 42 Hide object $17
CB/9A80: 42 Hide object $18
CB/9A82: 3E Delete object $17
CB/9A84: 3E Delete object $18
CB/9A86: DB Clear event bit $1E80($549) [$1F29, bit 1]
CB/9A88: 45 Refresh objects
CB/9A89: 4B Display dialogue message $0AEF, wait for button press (At bottom of screen)
Received the Magicite
“Alexandr.”
CB/9A8C: FE Return
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