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Patch: Replaced Command - Possess with 8 spell list
11-24-2021, 02:25 AM
NECROMANCY!
So I've been using this wonderful patch for a while, and the false negative on the command swap was giving me balance problems.
I finally figured out what causes it, though!
$2BAF won't have the right value if someone else is performing an attack when you open the menu!
Since it's a single command parity instead of a series of distinct commands using the Magitek frame work separately, the easiest way to fix the problem is to check a different variable. $64BA is set when at least one party member is in Magitek mode. Since Magitek Mode removes other commands anyway (unless you're doing something REALLY complex), you can safely use this as the flag to check "Hey, is this the Possess Replacer or not" instead of trying to read which menu slot the player's cursor is hovering over.
Just replace the two $2BAF checks with $64BA checks that BEQ when compared to 0 (indicating the Magitek menu should be used instead).
So I've been using this wonderful patch for a while, and the false negative on the command swap was giving me balance problems.
I finally figured out what causes it, though!
$2BAF won't have the right value if someone else is performing an attack when you open the menu!
Since it's a single command parity instead of a series of distinct commands using the Magitek frame work separately, the easiest way to fix the problem is to check a different variable. $64BA is set when at least one party member is in Magitek mode. Since Magitek Mode removes other commands anyway (unless you're doing something REALLY complex), you can safely use this as the flag to check "Hey, is this the Possess Replacer or not" instead of trying to read which menu slot the player's cursor is hovering over.
Just replace the two $2BAF checks with $64BA checks that BEQ when compared to 0 (indicating the Magitek menu should be used instead).
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