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Final Fantasy VI Randomizer
08-21-2015, 11:39 PM
I feel as though there are enough ways to defeat Flame Eater that most runs should get something.
-Access to Reflect (and I suspect Wall Rings are often for sale, if expensive) should wall him pretty well, as you did during your playthrough.
-Rasp turns him into a joke, and even Osmose could possibly put a dent in his 480 MP if you can waste enough MP before using it.
-Runic on any of your characters will help a lot.
-Rage might make for an easy victory, if you have something decent with Fire absorption/nullification.
-I'm not sure if it's possible to have normally late-game armor such as Flame Shields from high-tier chests such as clocks. If that's the case, the right piece of equipment might destroy the fight.
-Sometimes you might actually have the power to damage race him as intended.
While the chances of any one of these things being true for a particular playthrough isn't necessarily high, I suspect you'd have something going for you on most playthroughs. Of course, with a single data point it's hard to tell for sure.
Regular races in this game sound like a cool idea. If you were to go through with this, do you think that it would be a better idea to start the race earlier so that we'd finish earlier as well? I could also look into finding the best way to remove countdown from Vargas' special. Too bad I obviously can't tinker with the randomizer itself, but I may be able to "hot-fix" it after the ROM is created.
-Access to Reflect (and I suspect Wall Rings are often for sale, if expensive) should wall him pretty well, as you did during your playthrough.
-Rasp turns him into a joke, and even Osmose could possibly put a dent in his 480 MP if you can waste enough MP before using it.
-Runic on any of your characters will help a lot.
-Rage might make for an easy victory, if you have something decent with Fire absorption/nullification.
-I'm not sure if it's possible to have normally late-game armor such as Flame Shields from high-tier chests such as clocks. If that's the case, the right piece of equipment might destroy the fight.
-Sometimes you might actually have the power to damage race him as intended.
While the chances of any one of these things being true for a particular playthrough isn't necessarily high, I suspect you'd have something going for you on most playthroughs. Of course, with a single data point it's hard to tell for sure.
Regular races in this game sound like a cool idea. If you were to go through with this, do you think that it would be a better idea to start the race earlier so that we'd finish earlier as well? I could also look into finding the best way to remove countdown from Vargas' special. Too bad I obviously can't tinker with the randomizer itself, but I may be able to "hot-fix" it after the ROM is created.
Moogles FTW
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