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Final Fantasy VI Randomizer
10-15-2014, 08:02 PM
Version VI of the randomizer has been released. Details here: https://ff6randomizer.codeplex.com/releases/view/129220
Summary of updates here:
- Created Config section that allows you to set your game's configuration before you even start the game!
- The RNG table for the game is now randomized. This will preclude on-the-fly manipulation of the Slots, the Auction House, Doom Gaze, and Rage finding, among other things.
- Vanish/Doom fixed. Unlike the Terii Senshi's fix that has been floating around for a while, the enemy will reappear if you try to cast Doom on it.
- Psycho Cyan glitch fixed.
- Randomized enemy steals and drops.
- Randomized Colosseum won items.
- The unequipping guy in the airship will now unequip Umaro.
Note that this randomizer has different goals from Beyond Chaos. Some will prefer that randomizer to this one, and vice versa. Eventually we will add a few more randomizations to this randomizer, but the goals are different from Beyond Chaos. Please keep that in mind as you comment.
Thanks.
Summary of updates here:
- Created Config section that allows you to set your game's configuration before you even start the game!
- The RNG table for the game is now randomized. This will preclude on-the-fly manipulation of the Slots, the Auction House, Doom Gaze, and Rage finding, among other things.
- Vanish/Doom fixed. Unlike the Terii Senshi's fix that has been floating around for a while, the enemy will reappear if you try to cast Doom on it.
- Psycho Cyan glitch fixed.
- Randomized enemy steals and drops.
- Randomized Colosseum won items.
- The unequipping guy in the airship will now unequip Umaro.
Note that this randomizer has different goals from Beyond Chaos. Some will prefer that randomizer to this one, and vice versa. Eventually we will add a few more randomizations to this randomizer, but the goals are different from Beyond Chaos. Please keep that in mind as you comment.
Thanks.
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