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ROTDS beta testing
I have some questions regarding Mog.
Firstly, does he still join at a higher level average? (I believe it used to be +6 in the original game) Regardless, in my game his stats are way worse than most everyone else, would you consider giving him and extra 2-3 points in each stat so he is more viable?
Secondly, can you change what kind of attacks he performs while dancing? I was thinking he would be better if each dance corresponded to a particular element, with chances to do either a weak single target element attack, a medium all, and a heavy single (maybe a 25/50/25 percent chance). Wind Song = Wind, Desert Lullaby = Fire, Forest Nocturne = Status effects (this could have 4 abilities - Sleep, Confuse, Poison, Insta-kill), Earth Blues = Lightening (sounds weird, but this one is related to mountain slopes and the Floating Continent so kinda makes sense), Love Serenade = Healing, Twilight Requiem = Earth, Water Rondo = Water, Snowman Rondo = Ice.
Just a thought, because I am just once again finding him on the back burner due to lack of usefulness, so maybe being able to better focus the dances into a particular damage type could help.
Firstly, does he still join at a higher level average? (I believe it used to be +6 in the original game) Regardless, in my game his stats are way worse than most everyone else, would you consider giving him and extra 2-3 points in each stat so he is more viable?
Secondly, can you change what kind of attacks he performs while dancing? I was thinking he would be better if each dance corresponded to a particular element, with chances to do either a weak single target element attack, a medium all, and a heavy single (maybe a 25/50/25 percent chance). Wind Song = Wind, Desert Lullaby = Fire, Forest Nocturne = Status effects (this could have 4 abilities - Sleep, Confuse, Poison, Insta-kill), Earth Blues = Lightening (sounds weird, but this one is related to mountain slopes and the Floating Continent so kinda makes sense), Love Serenade = Healing, Twilight Requiem = Earth, Water Rondo = Water, Snowman Rondo = Ice.
Just a thought, because I am just once again finding him on the back burner due to lack of usefulness, so maybe being able to better focus the dances into a particular damage type could help.
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