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24 bit monster HP patch

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(07-22-2013, 03:11 AM)xeblon Wrote: After patching this on a headed rom, all the values between 0FD150 to 0FD2CF are FF. Does this not mean that all of the monsters has 16 million HP?

The patch doesn't initialize the third bytes. Your best bet is to set them all to 00.
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Messages In This Thread
24 bit monster HP patch - by madsiur - 02-19-2012, 04:13 PM
RE: 24 bit monster HP patch - by kefkaroth - 02-20-2012, 12:24 AM
RE: 24 bit monster HP patch - by madsiur - 02-20-2012, 12:40 AM
RE: 24 bit monster HP patch - by Angelo26 - 02-20-2012, 01:08 AM
RE: 24 bit monster HP patch - by xeblon - 07-22-2013, 03:11 AM
RE: 24 bit monster HP patch - by madsiur - 07-22-2013, 05:27 PM
RE: 24 bit monster HP patch - by ExiaTreason - 10-22-2017, 01:38 PM
RE: 24 bit monster HP patch - by GrayShadows - 10-22-2017, 03:15 PM
RE: 24 bit monster HP patch - by ExiaTreason - 10-22-2017, 03:21 PM
RE: 24 bit monster HP patch - by ExiaTreason - 10-24-2017, 04:17 PM
RE: 24 bit monster HP patch - by Gi Nattak - 10-24-2017, 04:44 PM
RE: 24 bit monster HP patch - by ExiaTreason - 10-24-2017, 08:13 PM
RE: 24 bit monster HP patch - by seibaby - 10-25-2017, 10:41 AM

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