Users browsing this thread: 1 Guest(s)
24 bit monster HP patch

#5
Posts: 36
Threads: 12
Thanks Received: 0
Thanks Given: 7
Joined: Apr 2013
Reputation: 0
Status
None
Before I begin with this, i have a question.
After patching this on a headed rom, all the values between 0FD150 to 0FD2CF are FF.
Does this not mean that all of the monsters has 16 million HP?
Shouldnt it be 00?
Or is it just the second byte of theese 2 that matters? But shouldnt it be 0 and not F?
I mean are all the monsters allready set to maximum HP?
  Find
Quote  



Messages In This Thread
24 bit monster HP patch - by madsiur - 02-19-2012, 04:13 PM
RE: 24 bit monster HP patch - by kefkaroth - 02-20-2012, 12:24 AM
RE: 24 bit monster HP patch - by madsiur - 02-20-2012, 12:40 AM
RE: 24 bit monster HP patch - by Angelo26 - 02-20-2012, 01:08 AM
RE: 24 bit monster HP patch - by xeblon - 07-22-2013, 03:11 AM
RE: 24 bit monster HP patch - by madsiur - 07-22-2013, 05:27 PM
RE: 24 bit monster HP patch - by ExiaTreason - 10-22-2017, 01:38 PM
RE: 24 bit monster HP patch - by GrayShadows - 10-22-2017, 03:15 PM
RE: 24 bit monster HP patch - by ExiaTreason - 10-22-2017, 03:21 PM
RE: 24 bit monster HP patch - by ExiaTreason - 10-24-2017, 04:17 PM
RE: 24 bit monster HP patch - by Gi Nattak - 10-24-2017, 04:44 PM
RE: 24 bit monster HP patch - by ExiaTreason - 10-24-2017, 08:13 PM
RE: 24 bit monster HP patch - by seibaby - 10-25-2017, 10:41 AM

Forum Jump:

Users browsing this thread: 1 Guest(s)


Theme by Madsiur2017Custom Graphics by JamesWhite