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Final Fantasy VI: Restored Ability Names

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Nice Catch! I can fix that, here's how it looks:

[Image: imgshk.png][Image: imgshk.png][Image: imgshk.png]

I also took the liberty of fixing a bug that is present with the game. If you select magic, and then select a character's specific ability (Lore, Rage, Blitz, or Dance), the MP cost of the last spell you saw "sticks in", and carries over to the ability name. The same thing happens if you browse the espers first, and then select a character's specific ability.

[Image: imgshk.png][Image: imgshk.png][Image: imgshk.png]

Thanks to Gi Nattak for leading me in the right direction and for making me aware of this bug. The main post will be updated with both bug fixes.
 



Messages In This Thread
RE: Final Fantasy VI: Restored Ability Names - by DFireX2 - 10-31-2011, 07:09 PM
RE: Final Fantasy VI: Restored Ability Names - by Angelo26 - 06-03-2012, 01:46 PM

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