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Final Fantasy VI: Restored Ability Names

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It is 1.0. Im just gonna assume big hacks that would change the game completely, prolly is too much for the Wii Emulator to handle. I dunno, I'll have to look into it more. I even tried to individually patch the game via hex editing...only I got lost when I was almost through it all and decided to use IPS patches, all of the to FF3 1.0 and see if that works, but same thing happened lol. Its between this game and FFII for NES that I wanna try to do bugfixes for, but for the latter, I need to find the offsets for the stuff that is bugged.


UPDATE: Okay using the ROM provided with the Editors I obtained from when Zeemis did his tutorials on how to hack VI, it seems that this patch now works with this ROM, even though the other ones I used were clean V1.0 ones .w.
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RE: Final Fantasy VI: Restored Ability Names - by DFireX2 - 10-31-2011, 07:09 PM
RE: Final Fantasy VI: Restored Ability Names - by RPD490 - 05-20-2012, 10:31 PM

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