Users browsing this thread: 3 Guest(s)
Final Fantasy VI: Restored Ability Names

#35
Posts: 1,261
Threads: 250
Thanks Received: 11
Thanks Given: 7
Joined: Jun 2009
Status
Traitor
The only thing I can think of that would fix this is modifying the font size and changing it to variable width which I've seen people do.
Something like this I guess.
http://www.romhacking.net/hacks/440/


This may also be helpful:
http://www.romhacking.net/documents/245/


-------------------------
EDIT!
What am I talking about?! DOH!, FF3usME can apparently already manage the widths of a font.
I could make a font that collaborates with your patch here so that the font would be displaying right if you release an addition patch that also includes more characters in item names.
  Find
 



Messages In This Thread
RE: Final Fantasy VI: Restored Ability Names - by DFireX2 - 10-31-2011, 07:09 PM
RE: Final Fantasy VI: Restored Ability Names - by Zeemis - 11-28-2011, 02:53 PM

Forum Jump:

Users browsing this thread: 3 Guest(s)


Theme by Madsiur2017Custom Graphics by JamesWhite