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Final Fantasy VI: Restored Ability Names
The only thing I can think of that would fix this is modifying the font size and changing it to variable width which I've seen people do.
Something like this I guess.
http://www.romhacking.net/hacks/440/
This may also be helpful:
http://www.romhacking.net/documents/245/
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EDIT!
What am I talking about?! DOH!, FF3usME can apparently already manage the widths of a font.
I could make a font that collaborates with your patch here so that the font would be displaying right if you release an addition patch that also includes more characters in item names.
Something like this I guess.
http://www.romhacking.net/hacks/440/
This may also be helpful:
http://www.romhacking.net/documents/245/
-------------------------
EDIT!
What am I talking about?! DOH!, FF3usME can apparently already manage the widths of a font.
I could make a font that collaborates with your patch here so that the font would be displaying right if you release an addition patch that also includes more characters in item names.
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