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Mystic Quest Reborn / Mystic Quest HardType
As mentioned via private message, I'm gonna do quite a few NPC and weapon sprites. I might be able to also work with the overworld and town/dungeon tiles if you would like. If you can give me a list of NPC's with a visual added, I can try and find some sprites to replace over them. If you can somehow find more space on the rom and want to get really technical with assembly, I could "add" some more stuff instead of replace, but that may be to much to ask.
For gameplay and most likely; difficulty purposes (lol), I'd really like to beta test this hack when it's completed. If I have a lot of trouble with personal enemies or bosses, I'll document it.
Is this okay?
For gameplay and most likely; difficulty purposes (lol), I'd really like to beta test this hack when it's completed. If I have a lot of trouble with personal enemies or bosses, I'll document it.
Is this okay?
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