The following warnings occurred:
Warning [2] count(): Parameter must be an array or an object that implements Countable - Line: 895 - File: showthread.php PHP 7.3.33 (Linux)
File Line Function
/showthread.php 895 errorHandler->error




Users browsing this thread: 1 Guest(s)
testing new animatinos

#1
Posts: 174
Threads: 23
Thanks Received: 0
Thanks Given: 6
Joined: Feb 2011
Reputation: 0
Status
None
Here's a question, when I change the animations and stats and effects of attacks and skills in ff3usme6.7 and then load up a game, will those changes or should those changes be applied to .srms that i already have?

i ask, bc i'm trying to test out the new blitz skills i've been working on and set the level learnt to 1 for each (sabin being lvl 10) and he only has 2 blitzes when you load the game. The 2 that i can use are the new animations, but I can't test all the other ones to see what
they look like. Hit

I"ve messaged poco about it, as he's been helpful in hte past, but not online atm Hmm. So anyone else's input would be appreciated too!

thanks in advance
  Find
Quote  



Messages In This Thread
testing new animatinos - by ribbits - 03-27-2011, 06:24 PM
RE: testing new animatinos - by DjinnAndTonic - 03-27-2011, 08:00 PM
RE: testing new animatinos - by ribbits - 03-27-2011, 08:28 PM
RE: testing new animatinos - by SSJ Rick - 03-27-2011, 08:51 PM
RE: testing new animatinos - by ribbits - 03-27-2011, 09:34 PM
RE: testing new animatinos - by SSJ Rick - 03-27-2011, 09:54 PM

Forum Jump:

Users browsing this thread: 1 Guest(s)


Theme by Madsiur2017Custom Graphics by JamesWhite