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Add learning new spells

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(02-12-2020, 11:21 AM)Catone Wrote: Part of that is because with the changes FF6EEE makes, FF3usME is not compatible. FF6EEE makes changes and moves data in order to expand those list of learned spells.

In other words, once you use FF6EEE you will not want to make any changes to magic or espers using FF3usME. FF3usME will try and write data to original locations and possibly break the whole ROM after making changes with FF6EEE, ALSO, with FF3usME looking within normal ranges for the information, changes made with FF6EEE won't necessarily show up at all, or out of order in FF3usME.

Too bad then, cause I will likely crash the game when making changes in the future.

The list stop at Life 3, but there are plenty of useless atks, that I would like to change them into black spells like Flood or Bio 2. Any way to learn more than those given list?
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Messages In This Thread
Add learning new spells - by doofenH - 02-12-2020, 08:57 AM
RE: Add learning new spells - by Catone - 02-12-2020, 09:29 AM
RE: Add learning new spells - by doofenH - 02-12-2020, 09:53 AM
RE: Add learning new spells - by Catone - 02-12-2020, 11:21 AM
RE: Add learning new spells - by doofenH - 02-12-2020, 07:24 PM
RE: Add learning new spells - by madsiur - 02-12-2020, 07:27 PM
RE: Add learning new spells - by PowerPanda - 02-13-2020, 04:29 PM
RE: Add learning new spells - by doofenH - 02-13-2020, 07:52 PM
RE: Add learning new spells - by madsiur - 02-13-2020, 08:00 PM
RE: Add learning new spells - by NPCnextdoor - 02-12-2020, 08:37 PM
RE: Add learning new spells - by madsiur - 02-13-2020, 02:39 PM
RE: Add learning new spells - by C-Dude - 02-13-2020, 08:02 PM

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