Users browsing this thread: 1 Guest(s)
Streamlined Battling? (2x rewards, 1/2 encounters)

#10
Posts: 617
Threads: 49
Thanks Received: 0
Thanks Given: 5
Joined: Feb 2017
Reputation: 25
Status
None
(01-26-2018, 05:45 PM)seibaby Wrote: As for Magic Points, doubling them could cause an overflow error with high learn rates like Bismark's x20, and I don't care enough to write code to cap it (it doesn't fit inline anyway).

Can you elaborate on this more? I'm planning to use this in my "Definitive Edition" hack, and will manually re-balance the Espers to account for fewer battles (probably make the learn rate for magic 50% higher, but playtesting will be necessary to see if that captures the right feel). What causes the overflow error? When the amount of AP exceeds 255 or something like that?


Projects:
FFVI: Divergent Paths (Completed) - a complete storyline and gameplay hack of FF6 that adds Leo as a playable character
  Find
Quote  



Messages In This Thread
RE: Streamlined Battling? (2x rewards, 1/2 encounters) - by PowerPanda - 02-07-2018, 03:54 PM

Forum Jump:

Users browsing this thread: 1 Guest(s)


Theme by Madsiur2017Custom Graphics by JamesWhite