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Messing with maps...
Yeah, I figured there was some shenanigans of that variety going on, with some of the things that I noticed were wasting space when I was editing the overworld maps for ROTDS. I started being more careful eventually trying to make my tiles more uniform in places where it didn't matter (like in the mountains, where I repeated the same tile a lot more in case it was compressing something like that). Not sure how much of a difference it made though.
Moogles FTW
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