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Zone Doctor and FF6LE Expansion
I thought about adding new maps (about 10) but right now there is already 7 unused maps (C7, DE, DF, E0, E3, E4, E5 and E6). I think this is enough to have new locations and dugeons... I'm still pondering the idea but I don't want to have too much empty maps.
As for treasures, right now you can add about 120 treasures since there is 15 unused bytes in the SRAM for treasures. If I expand them, I would use the free SRAM (1E1D-1E3F) right before the opened chest SRAM ($1E40-$1E6F). That would add about 280 potential treasure chests. I could relocate the data/pointers after the NPC data in bank F7. The treasure data don't take too much space, even expanded.
As for exits, well I will expand them since new maps require more exits.
As for treasures, right now you can add about 120 treasures since there is 15 unused bytes in the SRAM for treasures. If I expand them, I would use the free SRAM (1E1D-1E3F) right before the opened chest SRAM ($1E40-$1E6F). That would add about 280 potential treasure chests. I could relocate the data/pointers after the NPC data in bank F7. The treasure data don't take too much space, even expanded.
As for exits, well I will expand them since new maps require more exits.
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